Long time no journal entry. I figured this was a good a time for it as any.
It's vacation time over at D-Pad studio right now. So what do we do? Well... make more games apparently!
For the past two weeks we've been cooking up a secret project that we're aiming to have done very soon. So soon in fact, that we're actually going to start dropping hints at what it is immediately! Me and the crew will be dropping images in the coming days, hinting at what is to come. You can find them on our Twitter accounts or on our Facebook pages.
In other news, I've got a new blog over at http://dpadstudio.com/simon/ I do writeups on subjects I care about a
There's a lot happening at the moment. We just had our Stand Indie display at Spillexpo, which was a roaring success on all accounts. Being in Texas at the moment, I didn't have the chance to attend, but our pre planning worked out swimmingly.
However, I'm here to tell you that I've started doing my own streams at Twitch.
The first broadcast was a test show going through the step-by-step progress of creating the new official art package for Owlboy. It's a five hour show, but people seemed to be enjoying themselves. All broadcasts will get saved for later viewing, so don't worry if you missed it.
I'll be announcing futur
Alright, I think it's time for a progress update.
I've received a lot of questions about what's happening with Owlboy lately. It's keeping me pretty busy, but the lack of recent updates here should be evidence of that. Right now we're in the final stretch of development, so things should be getting pretty lively soon.
For those that want to know what I'm up to and how Owlboy is doing I've now got a Twitter account:
My Twitter account
I update pretty regularly (surprisingly,) so there's going to be a good bit of updates on how progress is going.
As always, if you have anything particular you want to ask me about or urgent business that co