So I have been giving it a lot of thought, and the more I think about it, the more I'm attracted to the idea.
I have always, ALWAYS, wanted to produce my own game with my own monster-esque creatures as the stars of the game.
So I'm changing my stance on my creations being Fakemon, to being called Bottlemon. The title is tenative, but that is the basic idea.
Monsters you can catch and store in bottles, or bottle-like devices anyhow. I have a good start on the assets, as I want the style to have a retro feel, because I feel like that style is most attention-grabbing because of how niche it is. Just thought I would throw this out there. So this means I will try to separate myself from the Pokemon-fanboy style I have displayed thus far in my descriptions and such. Wish me luck. I have a lot more original assets to make if I want this to be a reality.