Software: Poser Pro 11
Figure: Daz3D Michael3 SR2
Character set: LM_Virgilius by luciferino and CorvusKorax
I had some difficulty getting satisfactory renders with the original >10-year-old assets and its default settings; so too, using my own Cycles shader tree and SuperFly render engine. I managed to succeed by creating shader trees with the Physical Shader Node and the original character textures. I even managed to get the second skin body suit textures into the solution by adding a layer inside Material Room.
Here is my example:
Here is the second skin example:
Here is the render using SuperFly render engine: