Shop Forum More Submit  Join Login
A simple reminder that if you'd like to see what I am working on at the moment, or even see any work I make earlier by up to a month, you could go and look at my Patreon.…

Patreon now has a Follow system, so if you are unable to support me you can still see any and all free posts.

And if you like my work so much as to support me, i have a variety of rewards.

- Unlimited access
- Flash fiction and short stories
- Portrait, Illustrations and Fan art
  • Reading: The People of Paper, by Salvador Plasciencia
  • Watching: Vinesauce MGS2 Let's Play
  • Drinking: Mate
I am taking some time to get up to speed with my emails, submission deadlines, and any other queries I was sent over the last two weeks. It'll take me some time to get back onto the making-of-art and the editing of all the stuff I drew on the way.

In the meantime, why don't you go to my BLOG and read some of the content there? There is some travel writing.

I also got some travel photography from Sofia, Bulgaria being uploaded to my Instagram.

Cheers, and thanks
  • Reading: The People of Paper, by Salvador Plasciencia
  • Watching: Vinesauce MGS2 Let's Play
  • Drinking: Mate
Previous in the series can be found HERE.

My own story was of fragments and incomplete exploration

I wandered Glasgow for five days, and in that quintuple I came to realise that we experience urban transience as flashes of narratives (flash fiction, if you will) that we cannot hope to fully comprehend. Is this because of the nature of walking as commute? To move from one point to the other in a haze of selective ignorance, a temporality of being that is exacerbated if we know our way too well. Earphones with music, podcasts, radio or, in the absence of that, daydreaming; to walk means to not be present, oftentimes. And what about the pressing spectrum of lateness? Nothing shuts you off to unnecessary distractions than needing to rush to catch a train. Something needs to happen for us to consider the many flashes and images we see before us, and have seen too many times, in a new light.

My own story was of fragments and incomplete exploration, of course, and, depending on your definition, as a curator of sorts. I stepped onto this Scottish this city of hurrahs, high spirits, urban decay, friendly greetings, and harsh words shouted in thick accents, with my camera often dangling from my neck. My aesthetic eye looks for the forgotten, the abandoned, the corners where plastic wrappers wait in vain to decompose and where rust turns the once mighty to dust. I was a walker amongst many, momentarily trying to understand the impossible forces of chance, circumstance, time and death as I passed, glanced, moved past them too quickly to consider their existence fully. An indecipherable number of images flashing before my mind’s eye each telling its own story and then… nothing. Gone. Captured by my shutter. I moved on and that story no longer held my interest, at least until I reviewed what was held by my camera’s SD card. Compartmentalisation, it is all gone once the senses cannot perceive it. The photographs I took represent one angle at a time, one point of view, one singular moment in time as digital code translated into visual material; these are both success in a creative sense as well as a failure from my part at truly being present – for my own aesthetic sense requires me to traverse the space, never to fully, wholly inhabit it. The urban wandering way is how I chose to tell these...

Read the whole article here.
  • Reading: The People of Paper, by Salvador Plasciencia
  • Watching: Vinesauce MGS2 Let's Play
  • Drinking: Mate

 Since I discovered Tumblr I've been a lot more active there, to the point that I deleted my original dA account from 2003. To be honest, I did that because THAT account was tainted. Not that I haven't done enough to taint this one. Hey-oooh!


 Good, so... I am honestly just waiting to see what the fallout from the Tumblr suicide is going to be. A massive exodus to dA? To Instagram? Don't know. Something will happen. But my Tumblr presence as an artist has always been... unrewarding, and as an erotic content creator a little more so. But I just don't want to post written content on dA. It just doesn't feel like the right space for it, you know? Please, do correct me on this if you have a more informed opinion.

 Regardless of the situation, I made a decision some months ago to be more active on dA; not just as a content creator, but as a community member. This site gave me a leg-up in confidence when I was posting my work for the first time. And now that I am a professional illustrator and writer, I think I should lend it some legitimacy (even though this site is a broken, messy, overcluttered piece of insanity) if only to eventually force its hand to do... something!

 Anyhow. Expect some more frequent posting from my part, as well as updates about what is going on with the rest of my online presence.

 In the mean time, I've actually uploaded a whole load of my fiction (erotic and non-erotic) to my website. You can take a look at it HERE. Much appreciated.

 Ian out.
I sat on an eleven-hour flight and watched four films to get to this sliver of land that is the Isthmus of Panama. I have yet to start the project I came here for, to sit on a boat and record, capture, and otherwise make scientific research engaging for a visual-content hungry audience. Yet I have started working, in my own way.

On Saturday I was waiting for a friend's boyfriend to finish playing a little bit of community baseball. Not the most engaging of sports but, hey, people enjoy it. So I stood there, behind a cyclone fence that could do with some fixing but still works well enough, with the clamour of a crowd out for (sporting) blood; in my hand I had my sketchbook and my trusted Staedtler 2mm lead holder. I had never drawn baseball, and the only sporting events I've ever covered... well, the drawings look more like friends hanging out than anything else. Event illustration is something I want to get into, especially sporting events. Drawing and representing team efforts and the spirit of sport in a completely different way, or at least a way unique to the very situation. And there I was, drawing overweight middle-aged men playing alongside younger players who could count the times they've shaved with their fingers.

Everything around us is of interest, I've learned. And I am happy this visit will not only allow me to draw science on the field but these little encounters.

If you want to know more about this project, go to my website for more information. 


October is, apparently, when I make my best work.

Perhaps it is a fact of the season: as time spent outdoors transitions from gardening and hammocks to a test of one’s ability to function without heat or light, the manic momentum made possible by summer must be channeled into something, anything!, before a wet and bone-cold winter zaps away any creative energy. Perhaps it is something entirely different, but something does happen when greens give way to the reds and oranges of autumn.

October has been, for the last two years, the month when my manic creative energy is suddenly channeled. Mind you, this is in reaction to external forces, and that conversation about self-drive is an entirely different article altogether. These forces and their common denominators have less to do with the real subject of this little essay than with what they themselves have in common; limitations on theme and subject matter; challenges on what style means and what mine is and what it does; the design philosophy of limited time (deadline) as means to either force out the great ideas out of us like a wringed sponge, or to make them out of hammering a meh concept into shape with the hammer of labour. No, I am not talking about client briefs, but rather competitions – Awards! Celebrations of the best *insert sector*’s has to offer, and a little of self-serving back-patting. Coincidentally, it is in October when I decide to participate in these Awards (or at the very least when I remember to).

When a client approaches you with a brief or a contract, it usually means that they’ve found you; you’re a fit, stylistically, monetarily or even personally, for the narrative they have in mind. But unlike these commercial relationships, Awards do not have such an active role in the process of delivering artwork. They do, however, test an artist’s skills in a very different way. Clients want what clients want (or what they think they think they want) and that oft-times isn’t conducive to one’s best work. But knowing that your illustrations and ideas are going to be judged based on their skill, execution, and impact against that of worldwide colleagues and experts? That, right there, is wood to a fire!

For me, this all started around August or September 2016, when I became aware of the Nami Concours, a biennial competition sponsored by Nami Island that “aims to offer opportunities for illustrators to showcase their creative talents and raise the quality and standard of picture book illustration.” I have to say, in the argumentative superiority of hindsight, that it was successful. While very open-ended, the competition’s limitations (illustrations for picture books, visual narrative, textless) made me think how I could start to tell complex stories within a single image, as well as how I could tell them with fewer colours, fewer details, less… well, less work. Time was of the essence, of course. Orson Welles once declared: “The Enemy of art is the absence of limitation,” something I struggle to keep in mind and have to constantly come back to like someone who forgets the lines of a poem they love. Nami Concours was something I wanted to participate in, but the idea eluded me for a while. As I sit here writing these words, I am hard pressed to remember what gave birth to the character of Coyote, that concept that saw his first fully-fledged experience in the failed submission to this competition (their online system glitched and I was locked out). I digress. The result of those months of focused labour has been some of my most successful work, but as of today those illustrations have become the basis for a publishing contract and revenue in the form of prints. The original images, as these things go, are not what I would love to have on the final books, but they exist and I am now using them as a basis for something with more polish. Without the deadline, limits and even hope of winning the awards that the Nami Concours provided, Coyote wouldn’t exist. And, let’s be honest, humanity would be poorer for it.


About a year later, while I was in the depths of an entirely different project, I was contacted by Ana Elizabeth González, the Cultural Attaché to the Consulate of Panama in London. Simply, she had kept me in mind after a meeting a couple of years before and was extending an invitation for me to participate in the VIA Arts Prize. Unlike the Nami Concours, whose limitation was on medium and its focus on artistic excellence, the VIA Arts Prize limited on style and context; Dialogues, to pick from the website, sought “artworks that have some point of communication (or “exchange”/ “correspondence”/ “opposition”) with a specific artwork, or with the oeuvre, of a Latin American, Spanish or Portuguese artist, from any era. Alternatively, artists may establish a “dialogue” with a particular style of art originating in Ibero-American countries.” Not being very versed with Ibero-American visual artists, and not quite wanting to do much research in case that distracted from what I already had  (mostly because I already knew what I wanted to do), I latched on to that last sentence where the “dialogue” would allow for flexibility.  My submission was an unfinished series of illustrations done in my own ink-on-paper style, heavily influenced by remains glimpsed from pre-Columbian pottery designs from pre-Contact Central American cultures. The series, titled An Incomplete Timeline of Isthmian Identity(ies), spoke of themes of the Columbian Exchange, neo-colonization, Native American rights in the face of Latin American nation-states, environmentalism and uncertain futures. In hindsight, I should’ve done something a little more in line with the competition theme if I wanted to win; but instead, I dialogued with my own style.

Both of these projects have benefited from not just being made in the first place, but from having had time to rest, simmer and grow in my neglect. While the Awards acted as wood to the fire, the ashes that remained when the flames died out have been used to fertilize the soil of ideas. The way I see it, without the Awards these pieces would just not exist. And without the time since, they wouldn’t be what they are today. In the book The Tao of Writing, Ralph L. Wahlstrom speaks of “doing without doing”, the Tao concept of Wu Wei. He likens it to getting great ideas while in the shower, or how when you’re in a walk things just “come to you”. The interim time since creation has given me fresh eyes and ideas to help these projects improve; with every new sketch, Coyote’s style, linguistic and visual, are both strengthened and limited. The time without doing… it has power. The work I did for VIA Arts Prize has yet to find its place. Maybe it is lacking colour, maybe I just need to push it in front of publishers; and I can decide to take these actions because I took the very scary decision of pitching myself against, not a closed market where I know the strengths and weaknesses of my immediate colleagues and can position myself with and against them, but against a global market where quality is years ahead and whose rules I do not yet know. To aim for the stars is to land on the moon, or so they say.

In my search for a role and platform for An Incomplete Timeline of Isthmian Identity(ies) I decided to submit it to the Association of Illustrator’s World Illustration Awards. After all, it is some of my most poignant work, and what is the point of illustration if it sits unwatched in a hard drive? Lately, I’ve been trying new ways of getting my illustrative work out into the world, figuring out where it can exist comfortably and uncomfortably. Call it market research, if you will. Again, I decided to give it a try and submitted the project to the Experimental category and hoped for the best. I won’t lie; it was a couple of months where I would be gripped by a certain anxiety whenever I thought about it. I won’t lie: I wanted to win.

Last week the results were announced and I wasn’t one of the shortlisted artists. I am not at all peeved or angry. The quality of work the AOI celebrates is indeed some of the best and I am not there. Not yet, at least. Sometimes it isn’t about the prize, but the race itself. Oh, getting the prize would be so sweet, but years later what is left from these experiences?

My work displayed at the ReportagerAward Ceremony. You can see me center-left with a camera.

Personally and professionally, one has to allow themselves to be pushed harder and farther. In lieu of having a platform, we must find where our work can exist in this world, and, at least to me, Awards are proving to be a source of creativity, upskilling, and a way to get “out there”, during and after the event. After all, I was shortlisted in 2015 for the Reportager Award as well as a publishing contract out of my participation attempts.

There is great criticism for Awards, especially paid ones. And having worked for an Awards company, I can honestly say that some of them are just marketing ploys that might not get you anything at all unless you definitively get to stand at the podium with a trophy of some type. But the same experience has taught me that for those of us who want very much to win but know, somewhere deep down, that we’re not “there” yet, the value of entering these Awards is multiple-fold; maybe you will win, maybe you’ll be discovered by a great editor and be contracted; perhaps a colleague will keep you in mind and recommend you to someone else; perhaps the advertising coming from the platforms your work appears on will increase your website’s traffic. Thing is, unless we try, we can’t know.

Winning an Award is a journey in and of itself. Let us not forget that, often, it is the side roads that lead to places most interesting.



April 2018

(For the article with illustrations and some more of my writing, visit here.)

 I decided that my Tumblr blog should be for sketchbook stuff the past so many years. It was hit by a lot of porn-bots recently, and my finished work wasn't getting much attention there anyway. So, now it is mainly and mostly for images I've accumulated and scribbled over the years. 

Hope you enjoy!

New website being worked on! Come and visit...

Recently, I've been writing a lot about the role of an artist as an agent of change, as an inquiring researcher, and as someone who pushes the boundaries of art. 

Would you like to participate in this discussion over at my website?




If you are reading this, I thank you on investing some of your time on reading the words I type.


I find deviantART to be a very polarized, somewhat prostituted place to show off your work. It is a place where rubbish images get very popular, and beautiful work is ignored. Is this because of the cheer quanity of work? Because of the little niches that arise when you put so many people with diverging interests in one place? It is not for me to tell. What I can say is that, to me, a young illustrator trying to create and show off his work it is not the right tool. However I use it, because I am of the believe that there is no point in not having a tool in your toolbox just because you don't use it as often. Eventually you'll need it.


Hence I don't use deviantART as I should and could. I hope it changes, with time, when I get more time to create and create and create creations. But as things stand, I can only upload some of this and some of that. My actual projects are not to be seen for a time and once they do I hope more people enjoy them. For now all I ask is for you to see my other work, give a look at my Society6 store and Portfolio and, if you cannot purchase anything, just say "I really liked that".…

 I decided to start anew with deviantART. My old account was nearly eight years old, but it was a sad reminder of everything I did wrong. This new deviantART will be, if anything, more professional. 

 I am currently working on digital painting, and ebook cover art. As well as a lot of writing, though this is coming along very slowly.