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For sale: Coast tile (animated) by iametrine For sale: Coast tile (animated) by iametrine
The still frames are free for use if you give the appropriate credits: orig00.deviantart.net/16f6/f/2…

Purchase the animated version for $4 and use it without having to give credit! Ideally these tiles are used in combination with Klein's Animated Tiles script. (pokemonfangames.com/r-unlimite…)
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:iconyoruva-kotenox:
Yoruva-Kotenox Featured By Owner Jul 11, 2018
Hypnotic @_@
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:iconrafa-cac:
rafa-cac Featured By Owner Oct 12, 2017  Hobbyist Digital Artist
trippy
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:iconalexanderravenflame:
AlexanderRavenflame Featured By Owner Edited Oct 3, 2017  Hobbyist Digital Artist
Ooooooo can I purchase? And does it come formatted for RMXP?
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:iconiametrine:
iametrine Featured By Owner Oct 3, 2017  Hobbyist Digital Artist
Yeah, you can purchase it through the system that dA provides to do so. The tiles aren't optimized for autotile usage because they're too big, so your best bet would be to look into KleinStudio's unlimited animated tile script. :)
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:iconmidnitez-remix:
Midnitez-REMIX Featured By Owner Sep 19, 2017  Professional Digital Artist
That is the most amazing thing I've ever seen!
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:icondaybreakm:
DaybreakM Featured By Owner Sep 19, 2017  Student Digital Artist
Love it so much!
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:iconrayquaza-dot:
Rayquaza-dot Featured By Owner Sep 19, 2017  Student Digital Artist
Holy hell that's amazing! :o (Eek) 
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:iconevilrake:
Evilrake Featured By Owner Sep 19, 2017
Tangent question: how has Klein's animated tile script worked for you so far? I've made my own ocean tile which I adore but unfortunately plugging the animated tiles script into essentials has introduced some major lag that really makes the game too clunky to play. Like, everything looks and animates the way it should, it's just the cost is too great. Maybe it's interacting poorly with another script I have running like seasons or something idk.
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:iconiametrine:
iametrine Featured By Owner Sep 19, 2017  Hobbyist Digital Artist
I do agree that there's some lag but it doesn't really bug me. I greatly care about the visuals in my game and the way autotiles are formatted just doesn't do it for me. How many animated tiles were you using? When I use them, I try to not use autotiles in the same map and limit the amount of animated sets to about 4. This seems to work pretty okay on my Macbook Pro!
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:iconevilrake:
Evilrake Featured By Owner Sep 20, 2017
From the looks of your animation I'd say we'd be using a similar tileset size for the animated .png. Mine probably smaller actually since I don't distinguish a 'low tide' area around the shore like you do. Do you have seasons implemented? I'm thinking that my script there is the culprit.
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:iconiametrine:
iametrine Featured By Owner Sep 20, 2017  Hobbyist Digital Artist
No, I don't have seasons! Maybe the animation script AND the season script is just a little much?
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:iconcallmegav:
CallMeGav Featured By Owner Sep 19, 2017  Student General Artist
Jesus Dew, what are you making the animations in? This is ultra smooth lol
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:iconiametrine:
iametrine Featured By Owner Sep 19, 2017  Hobbyist Digital Artist
Photoshop, Illustrator and AfterEffects!
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:iconspeedialga:
Speedialga Featured By Owner Sep 19, 2017  Hobbyist Digital Artist
Neat !
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Animated-sea-frames.png
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Submitted on
September 19, 2017
Image Size
101 KB
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240×144
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