Sometimes it’s nice to just sit down and DETAIL THE CRAP OUT OF SOMETHING. THAT’S NOT SCHOOL-RELATED FOR ONCE. :’D
No particular story behind this one (for once!) I just really wanted to draw a biomechanical dragon :U aside from the biomech mash-ups and things I usually do, haha!
I GUESS THIS ALSO SLIGHTLY MIGHT HAVE TO DO WITH THE FACT THAT I JOINED THE LIGHTNING CLAN ON FLIGHT RISING BECAUSE ZAPPY DRAGONS YES [And yes the head shape is somewhat of a nod to my favourite species - the Ridgeback, though I’ve been drawing pointy-nosed dragons in my sketchbooks long before FR existed!]
Zappy dragons are fun to draw!
[I’ve also got the WIP sequence for this, might compile that hahaaha]
And there are just so many ways to approach that subject so it helps to have a starting concept in mind - from cyborgs and biomimicry to more vehicle-like creatures and mecha, and all other sorts of things in between. Though if you're going for something animal-like, what I've found is super useful is to learn a bit about the anatomy of the creature(s) you're basing your design around. Anatomy is pretty much the biological "mechanics" when it comes to creatures, then from that you can make the mechanical equivalent. It'll look more functional that way! But there really is no one way to draw "biomech" because it's such a varied genre. What also helps is to have a concept/story to drive the design so there's some sort of reason why the creature looks and works the way it does, narrows down your options and makes designing it a little easier for you!
The lighting, colour, and everything are just done so well
Also MORE LIGHTNING CLAN what's your username on there? I go by the same nickname as here :'D
...wait a minute, I'm there too : D *pounces at*
Combining "future zappy things" (like forcefeilds) with dragons is genious. I never seen a dragon that badass before!