”Shank,” an old biomechanical “monsterbike” survivor from the Old World that manages to survive by scavenging (and stealing) parts to keep himself running. He looks nothing like what his original vehicle basis was, but I’ve decided that he probably starts out as something like an X132 Hellcat. Something brutish and raw, refusing to give up on survival.
A good friend of mine calls him “Taser Face” hah!! It’s his official nickname now. (But yes, that tongue-claw does have the ability to transmit current. Zap zap!)
I need to post some other things based on my sketchbook pages, including more views plus his vehicle form. I don’t think this design is 100% set but this is the “feel” I was going for.
Also that direct front view of the face - I love how graphical that looks, I might have to do something with that…
I wonder how he mods himself without the use of arms...
They technically can shift fully into a vehicle as well but unlike transformers, I like to keep the creature form strongly resemble what "anatomy" the basis vehicle has.
I can see the practicality of that large fuel tank in a world where fuel and scarce. The shape of the tank and head panels (as well as maybe the exhaust cowling, not quite visible from this view, just guessing here) definitely looks military and industrial, which makes sense given his environment.
His face in the top left is great xD
Those small covers that look like his ears are quite nice. I don't know the motorbike terminology for them.
Those "kickstands" too, I think they might be my favorite thing xD
I'm glad to see you have posted more headworld stuff too, I will have to check that out.
Up to no good!
And the little covers have no term - really they look like a cross between a small windshield plus where the gauge cluster once would have been - I'm actually thinking of adding one single speedometer or something to still be there, nestled in behind them. Could be a neat little detail. He doesn't need it, but that along with the horn-like handlebars and what remains of a seat reference back to what he originally was.
Kickstand arms are inherently hilarious I LOVE drawing them :'D (but they're a little thing that is kind of needed when they are at rest! Considering in this form they only have one leg in the front, and one leg back. Not the most stable, and while they can lope around on them, they still tend to prefer to tuck them up and roll around on their wheels still.)
If your going for that look, then he is definitely too clean. If he is in good health then I guess he won't rust, but at least a bit dirty (no car washes I'm assuming xD).
A spedo or a tach, if it were me I would rather the tachometer be left. Maybe it's just me, but the tachometer is the most important gauge on any engine powered vehicle to me. Not because of the information it provides, if you know a vehicle well enough you will know the RPMs from how it sounds, but to me, the tach more or less reads the heartbeat of the machine. The tach is somewhat like a window into the engine, at least to me anyway. There is a bit of sentiment there. Vrroom Vroooom.
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Interesting, I didn't know they still had use of their wheels. That makes them even more awesome! and a little more terrifying, as it sounds like it's harder to outrun wheels...
Vroooom!!! Hmm, I like that idea! I'll have to think about it
Yep! That's why I have the wheel right at the first joint (some old designs had them at the second joint/closer to what equates to an ankle/wrist but that meant they had no use for their suspension and would make a chain/belt drive rear wheel a LOT more complicated.) It does make me think though if I should revamp my other creatures to do more of that but on the other hand their organicy-ness is something I like about my designs that make them different from the more mecha-like stuff you generally see out there. Also considering they can shift modes, can get away with that - perhaps it's a bit too "transformers" in a sense but I can't get over how much the vehicle functionality would be comprised if they were creature-only (especially aerodynamically sensitive designs. There's no way an SR-71 aerosaur could do Mach 3+ in its creature form. Aside from the heat issue, it's just way too much drag!)
I also kinda like the mental image of how they would shift, would be really crazy-looking: an almost organic-looking rearrangement of the mechanical cells, but at the same time large areas would move around and reassemble more in a mechanical way since the "creature" form is generally close to what the vehicle's "anatomy" is (reason why I'd never draw these bikes with 4 legs it just is not what it is! Unless it's one of those leaning designs like a Yamaha Tesseract media.boreme.com/post_media/20… )
I really need to draw a piece that shows one of these guys in mid-transformation it's pretty crazy lookign haha!