So hey! I haven't created a journal in a long while (Mainly due the fact I post that sort've stuff now on my BTS Tumblr account), but I thought I should post this here as the resulting artwork isn't going to be uploaded to DeviantART like it does... So grab some popcorn and a drink - this special narrated timelapse is a long one! XD
TLDR - First impressions not bad, Valve could do some stuff to fix some road bumps I encountered but it's better then the old Source SDK.
So before we get into the meat and potatoes of this post, I want to say that is my first impressions using the Destinations Workshop Tools and not the independent build that is set to come out at some point or another, and what I say here might change when the free standalone Source 2 SDK releases. Additionally I would also like to mention that I won't be mentioning how the Particle Editor works because I have not touched that tool yet...
Now I was a modder once upon a time before I stopped in 2015 after
My thoughts on: My Little Pony - The Movie Trailer
The story itself looks a lot more promising then I thought it would be... but I want to spend this post to mostly gush over the visuals that I’ve seen in the trailer!
know the overall style of the movie has been more then a little controversial inside the pony community, but I personally loved it from when I first saw the vectors almost a year or 2 ago, not only that I kinda prefer it to the show style. This is because I adored the finer lines Toon Boom had allowed them to achieve, not to mention the ears look almost 3D which I thought it was very clever how they achieved that with the lines they placed and the gradient they used to g