So hey! I haven't created a journal in a long while (Mainly due the fact I post that sort've stuff now on my BTS Tumblr account), but I thought I should post this here as the resulting artwork isn't going to be uploaded to DeviantART like it does... So grab some popcorn and a drink - this special narrated timelapse is a long one! XD
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My thoughts on: Source 2 SDK
TLDR - First impressions not bad, Valve could do some stuff to fix some road bumps I encountered but it's better then the old Source SDK. So before we get into the meat and potatoes of this post, I want to say that is my first impressions using the Destinations Workshop Tools and not the independent build that is set to come out at some point or another, and what I say here might change when the free standalone Source 2 SDK releases. Additionally I would also like to mention that I won't be mentioning how the Particle Editor works because I have not touched that tool yet...Now I was a modder once upon a time before I stopped in 2015 ...
My thoughts on: My Little Pony - The Movie Trailer
The story itself looks a lot more promising then I thought it would be... but I want to spend this post to mostly gush over the visuals that I’ve seen in the trailer! know the overall style of the movie has been more then a little controversial inside the pony community, but I personally loved it from when I first saw the vectors almost a year or 2 ago, not only that I kinda prefer it to the show style. This is because I adored the finer lines Toon Boom had allowed them to achieve, not to mention the ears look almost 3D which I thought it was very clever how they achieved that with the lines they placed and the gradient they used to give t...
What's happening with Phase 2?
I was originally planning to make a video on this subject, and maybe I will, but let me give you the run down a key aspect with this next step: Now as you may not probably know, I've working on my end of year project for my college and it was the first official animation I've conducted on the Cinema 4D models I've been working on as early as March 2016. Now from the rigging onwards I did face multiple problems with the template mesh that has made up all of the mare characters I've created, and I really didn't have proper time to fix this until February time mainly because I tried to juggle animating in SFM with rigging in C4D which did go ...
Current Plans
First I would like to thank all of you for being patient on waiting for a new video to come out on my channel, it is truly appreciated! I however, decided to postpone my Alushy short indefinitely... You maybe wondering “Why I am doing this?” or “Why can’t I seem to stay on projects that isn’t for collab entries?” I’m going to be answering the former question today, and it really comes down to the fact that my mare base for Cinema 4D is nearly complete, it’s in the debugging stage of development and then it’s ready for me to spin of characters from it! So after I wrap up some stuff in SFM, I’m going to redirect all of my attention to Cinema...
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