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HeroineAdventures's avatar

Iray Interior Camera V1.4

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Introduction:

I've always avoided rendering interiors because it takes super long and you can't use hdri's without removing all the walls so I build a solution for those problems: an Iray interior camera.


the Iray interior camera is a camera I made myself for rendering interiors in DAZ3D to make rendering super fast.
It contains iray section planes on the back and on the camera that are matched with the standard view of a normal camera. The section planes will cut trough everything in iray mode that is not in view of the camera which means it will take less time and let outside light in.
It makes rendering interiors render in at least 1/2 the time it usually does and lets light from HDRIs in, you may still have to remove the ceiling though.

Instructions:

- To load the camera just download it and put the folder "Camera Presets" inside the DAZ Content folder. Or just drag the duf (not the .png) file into your viewport within DAZ3D and you should see a wild camera with the name "Iray interior camera" appear.
- You must be rendering trough the Iray camera once it is loaded. To do that click on "Perspective View" on the top right in the viewport and choose Iray Interior Camera

I couldn't live without it so I decided to share it.

Updates from 1.1:

* Planes are now hidden, as they could cause a shadow on closeups
* Made the FOV Red, to distinguish it better from other cameras
* Made it available to download from DeviantArt instead of from my stash

Tested it on 3 different devices and it worked fine. If there are any problems drop a comment or send me a note.

Updates from 1.2:

* You'll now find the Camera at Camera Presets > Iray Interior Camera 1.3 inside your content library 
* Focal width and focal length are now locked so you can copy and paste it to any camera, even when they have the focal width and focal length changed.
* Added a thumbnail to it


Update from 1.3: 

* I've made a major update where you can use the focal length and width to zoom in at least but not out. Also locked the FOV camera to RED so it stays red even when copied and pasted to a normal camera.

Upcoming in the future:
Will make metadata for it.
© 2018 - 2021 HeroineAdventures
Comments93
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Thank you, the camera works a treat!

berotek's avatar

How to install?

HeroineAdventures's avatar

"- To load the camera just download it and put the folder "Camera Presets" inside the DAZ Content folder. Or just drag the duf (not the .png) file into your viewport within DAZ3D and you should see a wild camera with the name "Iray interior camera" appear."

Greymom's avatar

Wow-many thanks, this will be handy!

V-Suchus's avatar

Just tried this out for the first time and I’m really thankful you put this out for others to use. I’ve never been able to render an interior like I have until now.

jonathanlivingston78's avatar

You saved my life! Now I can finally render ineriors with my low end machine.

iawval's avatar

Thank you! I'll try it, I gave up rendering interiors for the reasons you said.

jwlovell's avatar
She-Mask-Anime's avatar

the download file is missing?

She-Mask-Anime's avatar

now it worked, last time I tried was saying download failed every time

Ok, that seemed to work this time. Thanks again!

Still loving this! Question: if I move around the iray planes a bit and want to save a new preset, I'm having trouble. Camera preset doesn't seem to save everything. Scene subset neither. How do you do it?

HeroineAdventures's avatar

I saved it as a scene subset. You have to parent the planes to the camera and then save it as a scene subset.

Would it be technically feasible to have the iray planes locked to the FOV of the camera, so that they would adjust automatically with changes to the focal length and aspect ratio parameters?

HeroineAdventures's avatar

That's not possible in daz unfortunately.

I'm not sure I'm using it correctly: when I make the Left and Right planes visible, they seem much wider than the FOV of the camera. Is this on purpose?

HeroineAdventures's avatar

They are a bit wider. I've been using it daily for over 2 years now and never felt the need to make it less wide, so it doesn't really matter.

Thanks. I guess it's a tradeoff of even faster renders but less realism as more of the scene gets chopped away.

Holy cow! This looks amazing (even if I don't understand how it works). Thank you!

DigitalMalePinUps's avatar

Looks promising, tried it out on a couple of interiors - thanks for this!

IndusGuys's avatar

This cool. I was thinking someone should be able to make something like this. It's stupid to have loads of stuff behind the camera taking up render time. Thank you.

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