hellenys's avatar

Shiala [Mass Effect] for XPS/XNALara

69 22 3K (2 Today)
By hellenys   |   
Published:
© 2015 - 2020 hellenys
- Download link (Mediafire)
- Models extracted by nach77, edited by me (I sculpted her face and edited the texture of her head). I tried, at least. LOL
Shiala from Mass Effect belongs to Bioware. Do not forget the credits if you use this model, thank you!
- Note: The neck bones of the "Scientist" model are not working properly and I cannot fix them at the moment. Here you can see what happens if you pose these bones (which are 4 and not 2, as they should be): (x)  (x) (x) (x). Please, if you can help me fix them, it would be sooo appreciated.

Thank you to :iconlehira-rutherford: for testing the model for me, in case I didn't notice errors. :>
This release was suggested by :iconkorrdavl: ;)
Image size
1031x800px 793.56 KB
Comments22
anonymous's avatar
Join the community to add your comment. Already a deviant? Log In
Padme4000's avatar
Padme4000Hobbyist General Artist
This is great hun :)

Just worked out the issue with the bones. If you load the model in blender. All you need to do then is select either the outfit or the head and change the Neck bone name in the vertex menu under data.

You have;

neck
Neck
neck1
Neck1

because one has capital N and the other does not this is why these two bones are working separately. 

So on the head its the neck bone. So if you change it on the head just change neck > Neck and neck1 > Neck1 as well as changing the chest2 > Chest 2 that should resolve the issue.

Then you can delete the bones you don't need anymore. You can do this really easily now with the latest XPS blender import script. When you select the armature under the XPS menu on the left under Hide Bones it says Vertex Group. This will move any bones that don't have any vertexes assigned to them to the second bone layer. Which you can select on the right menu where it has all those boxes similar to when you change layer in the main part. Click on the second dot you see. Go into edit mode select all then press delete. 

Then you will have a fixed issue and no extra unneeded bones :)
hellenys's avatar
hellenysHobbyist Digital Artist
Oh, I see! Thank you for your help, I appreciate it :) 
I'll make an attempt to fix the issue as soon as I can and I'll let you know :> :hug:
Lorisor's avatar
LorisorHobbyist General Artist
has this been updated with the fix?
Just-Jasper's avatar
Just-Jasper Digital Artist
Oh cool!
hellenys's avatar
hellenysHobbyist Digital Artist
Thank you! :D
Raxu-Rangerking's avatar
Absolutely beautiful! My favorite Asari!! <3 💚💚💚
hellenys's avatar
hellenysHobbyist Digital Artist
Thank you :) :heart:
Razz8's avatar
One of my favourite asari ! Good job 
hellenys's avatar
hellenysHobbyist Digital Artist
Thank you :)
Leshiye-Art's avatar
Leshiye-ArtStudent Digital Artist
Heart 
Korrdavl's avatar
Beautiful :)

Thank you so much for this!

What an awesome Christmas this has turned out to be!!!
hellenys's avatar
hellenysHobbyist Digital Artist
Thank you, glad you appreciate it :D
Berserker79's avatar
Berserker79Hobbyist Digital Artist
Looks very good to me, great work sculpting her face! :clap:

Not sure what's wrong with the neck bones in the scientist model without taking a look at the model itself... :confused: I'll take a look as soon as I can and let you know if I have any input to help you solve the problem. :)

Edit: ok, I can't explain exactly what's wrong, but I think the problem lies in that in the scientist model you have "added" the armature of Shiala's head model to the armature of the asari scientist model and each mesh retained its own neck bones. If that's what happened, you can either try to redo the meshmod work according to this tutorial by Padme4000 [link] (see the part about adding head to bodies in blender) or you can try this tutorial (NSFW) [link] to see if you can fix the current meshmod.
hellenys's avatar
hellenysHobbyist Digital Artist
Thank you! :)

The problem is that part of the base of her neck isn't well rigged, so it goes through the collar mesh D: You'll see it yourself when you'll try and pose those 4 bones LOL Thank you for your availability! :D
Berserker79's avatar
Berserker79Hobbyist Digital Artist
No problem! ;) I did try the model in XPS (don't know if you have already read my "edit" to the previous comments, maybe my edit and your reply crossed each other, lol :lol:) and I think those tutorials I linked above might be of help to solve the issue. :)
hellenys's avatar
hellenysHobbyist Digital Artist
Oh, sorry! LOL
Yep, that is the problem. Once I tried Padme4000's tutorial but then I gave up because my pc is an ass, but I'll make another attempt for sure, with the help of the other tutorial you linked as well. Thank youvery much  for your time! :D
Lola-Von's avatar
How do your renders look so good? Share your wisdom with me. Please. :lmao:
hellenys's avatar
hellenysHobbyist Digital Artist
You're too kind, I still have a lot to learn :la: I wish I had time to make some tutorials, actually D:
Lola-Von's avatar
If you find the time, you definitely should. Clap 
hellenys's avatar
hellenysHobbyist Digital Artist
Aaaaand here it is, a huge list of Blender tutorials I just made: elyhumanoid.deviantart.com/jou…
Maybe you could find it useful! :)
hellenys's avatar
hellenysHobbyist Digital Artist
Thank you!
anonymous's avatar
Join the community to add your comment. Already a deviant? Log In