If you want to support my work, help me with a game key https://mywishlist.online/w/fva2ob/johns-wishlist
Thanks! I recreated the shaders to the best of my ability in Blender Cycles and then baked them to textures. I don't have time for elaborate tutorials I'm sorry. But as far as I know there are others who also recreate the shaders and blender baking already has a number of tutorials online.
I wanted to use Wolvenkit but even with the latest nightly build it ruins the weights (game uses 8+ per vertex, Wolvenkit model only has 4). So yeah I still use the old way of extracting the archives and then using the Noesis script.
If someone makes tools for it I definetly will!