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I don't think that additional requirements should be added to post-quest tasks, when most of them already have requirements.
• Completed all the quest.
• Claimed all the leveled-limited rewards: The World Wakes, Death of Chivalry, etc.
• Completed all the bonus tasks/unlocked the bonus rewards: Fur 'n' Seek wish list, Balloon Transport, Love Story Trollheim teleport, etc.
• Completed all the miniquests: Abyss, Barbarian Training, Shadow Sword, Curse of Zaros, Chaos Tunnels, Dungeoneering Stories (full), All Fired Up (the Infernal Adze), etc.
You shouldn't need to add extra requirements, most of them have additional requirements (either fixed, or implied - such as Fur 'n' Seek needing you to kill Wyverns and stuff). ^_^

Currently, the Quest cape is 100k short of requiring 2 99's worth of XP in skill requirements.
The only other "mastery" cape requires nearly EIGHT skillcapes worth in XP.
Forcing much (not all) of the post-quest content to have high level requirements would give it much more worth than a normal skillcape, warranting a change. Or at least giving it a reason to exist.
Besides, I'm going to start refining the list of requirements to more specific things (including things that haven't been added to the game, such as "defeat XYZ in the dominion tower" and such). The level requirement was just a last second addition.
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