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Under the Midnight Sun by PSFMer Under the Midnight Sun :iconpsfmer:PSFMer 194 25 Pichu Twirl by TheRealDJTHED Pichu Twirl :icontherealdjthed:TheRealDJTHED 4,126 199
Journal
Donations update
Hi all. I wanted to post an update on the donations I opened up last month; they still are open. So far AU$244 (US$175) has been raised from PayPal donations, and I want to thank those of you who have donated so far; it means a lot to me. :D
The good news is that I have also received some money outside of donations which has helped me; a few months back I did a gig in a pub and recently received the pay from it (AU$200/US$143), which has allowed me to purchase my main goal earlier than expected.

Now as I said above, the donations are still open to go towards the long term goal (mechanical keyboard and RAM upgrade), and the raffle I mentioned in the previous journal post. So far we're up to AU$244 (US$175) in total donations, and I'll announce the raffle draw once we hit AU$400 (US$287). More details on the raffle in the previous journal entry:
:iconImAFutureGuitarHero:ImAFutureGuitarHero
:iconimafutureguitarhero:ImAFutureGuitarHero 4 5
[DL]Spike The Dragon by BeardedDoomGuy [DL]Spike The Dragon :iconbeardeddoomguy:BeardedDoomGuy 168 29 Idling by PSFMer Idling :iconpsfmer:PSFMer 127 20 Always by apexpredator923 Always :iconapexpredator923:apexpredator923 86 8
Journal
News on the horizon
Now its no secret I've busy with my commissions and my doom mods well mod lately.
commissions:
doom mod: https://forum.zdoom.org/viewtopic.php?f=19&t=61457
but little do you guys know that I was secretly working on two new pony models.


caught you off guard with that little reveal, hahaha
one model will ended being free while the other model will end up in my "Funding for new pony model or models" service.
:iconBeardedDoomGuy:BeardedDoomGuy
:iconbeardeddoomguy:BeardedDoomGuy 3 10
[SFM RESOURCE] - Buck Cycle Download by RedAceOfSpades [SFM RESOURCE] - Buck Cycle Download :iconredaceofspades:RedAceOfSpades 218 29 KDA Akali by Liang-Xing KDA Akali :iconliang-xing:Liang-Xing 6,281 80
Journal
Thanks for 500 Watchers! + (QnA)
Holy moly, where did all you people come from?!

I'll be honest, this milestone completely blindsided me, so I didn't have time to prepare anything special.

Still though: thank you, each and every one of you. I truly appreciate all the support and interest for my work. You've made me a happy bat!

= = = = = = = = = = = = = = = = = = = = = =  Have a WIP screencap of a happy Snowberry.  = = = = = = = = = = = = = = = = = = = = = =


She got her butt kicked, but she's still smiling.
(No, I'm sorry, this isn't a sneaky reveal showing that she's still alive. This is from a small side-story I'm working on.)

==========================================================================================================
So, as implied by the title (and because I'm not clever enough to think of anything else
:iconWintergleam:Wintergleam
:iconwintergleam:Wintergleam 5 27
Confused derpy by WhiteSkyline Confused derpy :iconwhiteskyline:WhiteSkyline 36 6 Queen by SerenitysArtwork Queen :iconserenitysartwork:SerenitysArtwork 89 7 Team RWBY as Ponies by Althyra-Nex Team RWBY as Ponies :iconalthyra-nex:Althyra-Nex 30 7
Journal
Im Back
Well it seems that life has finished surprising me with stuff. Had to move in a very quick manner and get settled into a new job and new neighborhood. Now that i have done both those things i can get back to my SFM Ponies. Perfect time of the year to with Nightmare night at the end of the month. Expect a bunch of hallowen related content here shortly. Hope everyone is doing well this October :)
:iconForsakenKnightmare:ForsakenKnightmare
:iconforsakenknightmare:ForsakenKnightmare 2 5
Pumpkin Month by Wintergleam Pumpkin Month :iconwintergleam:Wintergleam 74 7 [SFM] [MLP] Got A Light? by ImAFutureGuitarHero [SFM] [MLP] Got A Light? :iconimafutureguitarhero:ImAFutureGuitarHero 362 21
Art and Animation that I like!

Journal History

deviantID

Gen-ma's Profile Picture
Gen-ma
NEED SFM PONY ANIMATION CYCLES
www.deviantart.com/gen-ma/art/…
Has links to almost every animation cycle that is free to use.

ANIMATION RESOURCE CYCLES AND POSTERS: [Public Domain]

SOCIAL SITES:

Twitter:https:twitter.com/xxgenmaxx
Youtube: www.youtube.com/c/XxGenmaxX
PonySFM: ponysfm.com/users/xxgenmaxx
Interests
[SFM Resource] Alpha V0.5 Foldable Wings by Gen-ma

SFM:
Rainbow dash with Alpha Wings
www.dropbox.com/s/vg4x6f1jey8s…

Hello all, this will be my final post for awhile or never. My life have left me in a position where I can longer work on these projects. This was the last thing I was working on, and it was still work in progress. So I am leaving it up for the public, to do whatever you want with it. You do not have to credit me, thank you all for the support! See ya. 

--The skin weights needed to flesh out for the fk rig.
--There are no Ik support atm, though you can use a human rig at lock it to the arms.
--Made presets so that folding the wings could be alot easier
--Presets are linear so the breaks in between areas during the transition from open to close
--Using the graph editor on these wings will break them, still figuring out the mirroring match
--Motion editor works really with them, however making them look even is time-consuming

Bone structure
10 Bones for the WingArms x2 (These drive the wings and moves the feathers with them depending on the bone selection)
21 Bones for the Feathers x2 
12 Bones for the Inside Feathers x2 


Left Wing = 43 bones
Right Wing = 43 bones

Total bones = 86 bones


These wings are experimental one model, without model swap. These open and close on a preset.

There are a few bugs in the wings. These wings heavily rely on FK Rig and presets and animation data. NO IK Solution.
I am still working on figuring out an IK solution.
In the meantime, I made presets so you do not have manual close the wings. They not a 100% mirrored.
They are about 95% mirrored. I had eyeball most of the bone relation between the left and right wing, beecause I was still figuring out how to get them mirror in the graph editor which did not mirror properly.

DMX animation has a cleanup file of the open to close animation

Activity


[SFM Resource] Alpha V0.5 Foldable Wings by Gen-ma

SFM:
Rainbow dash with Alpha Wings
www.dropbox.com/s/vg4x6f1jey8s…

Hello all, this will be my final post for awhile or never. My life have left me in a position where I can longer work on these projects. This was the last thing I was working on, and it was still work in progress. So I am leaving it up for the public, to do whatever you want with it. You do not have to credit me, thank you all for the support! See ya. 

--The skin weights needed to flesh out for the fk rig.
--There are no Ik support atm, though you can use a human rig at lock it to the arms.
--Made presets so that folding the wings could be alot easier
--Presets are linear so the breaks in between areas during the transition from open to close
--Using the graph editor on these wings will break them, still figuring out the mirroring match
--Motion editor works really with them, however making them look even is time-consuming

Bone structure
10 Bones for the WingArms x2 (These drive the wings and moves the feathers with them depending on the bone selection)
21 Bones for the Feathers x2 
12 Bones for the Inside Feathers x2 


Left Wing = 43 bones
Right Wing = 43 bones

Total bones = 86 bones


These wings are experimental one model, without model swap. These open and close on a preset.

There are a few bugs in the wings. These wings heavily rely on FK Rig and presets and animation data. NO IK Solution.
I am still working on figuring out an IK solution.
In the meantime, I made presets so you do not have manual close the wings. They not a 100% mirrored.
They are about 95% mirrored. I had eyeball most of the bone relation between the left and right wing, beecause I was still figuring out how to get them mirror in the graph editor which did not mirror properly.

DMX animation has a cleanup file of the open to close animation
[SFM Resource] Alpha V0.5 Foldable Wings
SFM:
Rainbow dash with Alpha Wings
www.dropbox.com/s/vg4x6f1jey8s…

Hello all, this will be my final post for awhile or never. My life have left me in a position where I can longer work on these projects. This was the last thing I was working on, and it was still work in progress. So I am leaving it up for the public, to do whatever you want with it. You do not have to credit me, thank you all for the support! See ya. 

--The skin weights needed to flesh out for the fk rig.
--There are no Ik support atm, though you can use a human rig at lock it to the arms.
--Made presets so that folding the wings could be alot easier
--Presets are linear so the breaks in between areas during the transition from open to close
--Using the graph editor on these wings will break them, still figuring out the mirroring match
--Motion editor works really with them, however making them look even is time-consuming

Bone structure
10 Bones for the WingArms x2 (These drive the wings and moves the feathers with them depending on the bone selection)
21 Bones for the Feathers x2 
12 Bones for the Inside Feathers x2 


Left Wing = 43 bones
Right Wing = 43 bones

Total bones = 86 bones


These wings are experimental one model, without model swap. These open and close on a preset.

There are a few bugs in the wings. These wings heavily rely on FK Rig and presets and animation data. NO IK Solution.
I am still working on figuring out an IK solution.
In the meantime, I made presets so you do not have manual close the wings. They not a 100% mirrored.
They are about 95% mirrored. I had eyeball most of the bone relation between the left and right wing, beecause I was still figuring out how to get them mirror in the graph editor which did not mirror properly.

DMX animation has a cleanup file of the open to close animation



Blender Files:
www.dropbox.com/s/nh8upk7u2gx3…


References:

Rigging bird Wings
youtu.be/B0evyQJA_Ag?t=25

Inspirations:

[DL] Songbird Serenade (Sia)

Pegasus Wing Rigging Progress
www.youtube.com/watch?v=4Mcn0Y…
Loading...
This is a removal of lipstick color on body texture!!


The texture replaces:

Fluttershy
Applejack
Twilight
Pinkie Pie
Rainbow Dash
Rarity

Will do others later:

DOWNLOAD LINK:
www.dropbox.com/s/t0t9nqghmx97…

BEFORE:


Nolipcolor by Gen-ma


AFTER:

Nolipcolor2 by Gen-ma


  • Listening to: Jazz
  • Reading: Discord
  • Watching: How to survive in first world
  • Playing: 3D Modeling and Animation
  • Eating: Thanksgiving Food
  • Drinking: Tea
Flutters by Gen-ma

Fluttershy Notes:
+New Textures on hair and body
+Add bump maps on hair
+Fix mirror mane size
+Fix some jiggle bones issue (still kinda broken)

Apples by Gen-ma

AppleJack Notes:
+New Textures on hair and body
+Add bump maps on hair and hat

Pinkie by Gen-ma


Pinkamena by Gen-ma

Dark by Gen-ma


Pinkie Pie Notes:
+New Textures on hair and body
+New Textures on Pinkamena Diane Pie (in bodygroups)
+ Dark Mane and Dark Tail re-texture as well.

Rarity by Gen-ma

Rarity Notes:
+New Textures on hair and body
+Bumpmap Horn and Hair

Twilight by Gen-ma

Twilight Sparkle Notes:
+New Textures on hair and body
+Bumpmap Horn and Hair
-Rimlight makes the hair weird on some maps

Rainbow by Gen-ma

Rainbow Dash Notes:
+New Textures on hair and body

Eyes Update Skins 0-7 All models do this*

Skin Selection by Gen-ma

Skin-0: Normal
Skin-1: Medium
Skin-2: Small
Skin-3: Big
Skin-4: Crazy
Skin-5: Star
Skin-6: Dead
Skin-7: Intentional No textures (extra_eyes)


Animated Textures are move in separate folder: 
Materials/models/VN_mlp/AugEnh_Fluttershy/Animated
Materials/models/VN_mlp/AugEnh_RainbowDash/Animated
Materials/models/VN_mlp/AugEnh_Rarity/Animated
Materials/models/VN_mlp/AugEnh_PinkiePie/Animated
Materials/models/VN_mlp/AugEnh_Twilight/Animated
Materials/models/VN_mlp/AugEnh_Applejack/Animated

Animated Folder:



Codes For Eyes by Gen-ma

Body

-> dirtbodyscale_v4_old
  dark_pinkie_f0-1 (pinkie pie only)

Left

-> crazy_L_f0-14.vtf
  dead_big_L.vtf
  dead_medium_L.vtf
  dead_normal_L.vtf
  dead_small_L.vtf
  EyeVarient_L_v1.vtf
  -frames 0-10
  Normal_to_small_L_f0-29.vtf
  shocked_medium_L.vtf
  shocked_normal_L.vtf
  shocked_small_L.vtf
  small_to_big_L_f0-29.vtf
  sparkle_big_L_f0-9.vtf
  sparkle_medium_L_f0-9.vtf
  sparkle_normal_L_f0-9.vtf
  sparkle_small_L_f0-9.vtf
  star_eyes_L_f0-9.vtf

Right

  crazy_R_f0-14.vtf
  dead_big_R.vtf
  dead_medium_R.vtf
  dead_normal_R.vtf
  dead_small_R.vtf
  EyeVarient_R_v1.vtf
  -frames 0-10
  Normal_to_small_R_f0-29.vtf
  shocked_medium_R.vtf
  shocked_normal_R.vtf
  shocked_small_R.vtf
  small_to_big_R_f0-29.vtf
  sparkle_big_R_f0-9.vtf
  sparkle_medium_R_f0-9.vtf
  sparkle_normal_R_f0-9.vtf
  sparkle_small_R_f0-9.vtf
  star_eyes_R_f0-9.vtf
  • Listening to: Nothing
  • Reading: How to get by
  • Watching: How to earn
  • Playing: 3D Modeling and Animation
  • Eating: Cheese
  • Drinking: Tea
[SFM Resource] AugEnh Models V1.022
NO LIP COLOR TEXTURE REPLACEMENT: If you hate that lipstick color on the mouth, here is the texture replacement for it!!

www.dropbox.com/s/n2140ukljomo…

MODELS - V1.022 DOWNLOAD LINK:

www.dropbox.com/s/n2140ukljomo…

Eye Texture Swap Tutorial
youtu.be/5-qzm2gwE3M

Changes from V1.01 -> V1.02
This patch is basically removing animating textures, as well fixing smaller parts. I have added bumpmap and revector all the mane 6 colors. 

Pro Change:

++Reduce Textures: From ~200MB~250MB -> 50MB ~ 80MB (Each Model) Total with all six model present: 300MB~500MB
++Remove all animated textures to single frames. Will be follow up with folder dedicated for animated textures plus tutorial.
        *Skin 0 Pupil
        *Skin 1 Pupil medium
        *Skin 2 Pupil small
        *Skin 3 Pupil Big
        *Skin 4 Pupil Crazy
        *Skin 5 Pupil Star
        *Skin 6 Pupil Dead
        *Skin 7 Pupil Extra (This has no texture on it just use for texture swaps or any other eye textures)

++Fix bad jiggle ears shouldn't break anymore Copy Juicedane jiggle Codes. No more flickering well 99% of the time they work.
++Fix Fluttershy Mirror Mane size (was slightly off)
++Retexture all models more colorful
++Remove all extra body textures to another location following tutorial.
++Body Texture is 4096 x 4096 after re-vector

Neutral Change:
-+Changes in some jiggle code for Fluttershy (still not completely fixed, until I work on it for V1.03)
-+Body dirt texture being to move to separate folder called: Animated(will do hair, wings, hair, tail eventually)
-+Added bumpmaps to hair and horn except for Rainbow Dash (Might remodel Mane for Rainbowdash or re-texture) (nothing to add to her atm) (experimental)
                    *this line of code in the all models is "$bumpmap" to remove bumpmap just put "//" in front of the coded line in the vmt

EXAMPLE:

"VertexLitGeneric"
{
   "$basetexture" "models/VN_mlp/Augenh_Twilight/hairback"
   //"$bumpmap" "models/VN_mlp/Augenh_Twilight/hairback_NRM"

"$phong" "1"
"$phongexponent" "20"
"$phongboost" ".1"
"$phongfresnelranges" "[.3 1 8]"
"$halflambert" "0"
"$basemapalphaphongmask" "1"
"$lightwarptexture" "models/VN_mlp/common/lightwarp"

"$rimlight" "1"
"$rimlightexponent" "4"
"$rimlightboost" "2"

"$ambientocclusion" "1"
}

Con:
-- Whatever you do not delete anything from the hierarchy tab it will screw up your element viewer and cause it void out all the material in that section.
-- Do not Crtl Z in hierarchy if you mess up the settings 
-- The Hierarchy tab is messy, make sure  your organize

--------------------------------------------------------------------------------------------------------------------------------------------------------------------
Next the Update list ::

V1.022
++ Fix the bones mirror mane on Fluttershy
++ Fix the Color on Fluttershy Mane
++ Fix the body texture on Fluttershy


V1.023 Adding Dirt Body Textures update
++ Adding dirt textures to body
++ Adding dirt textures to hair
++ Adding dirt textures to wings
++ Adding dirt textures to tail
++ Rextexture Applejack mane there small areas where the bumpmap is weird.


V1.024 Individual Mane parts
++Separate Backmane and FrontFront as individual parts (with mirror)
            - better for hiding certain parts of the mane and reversal


V1.025 Jiggles Bones
++ Updating all the jiggle bones for hair so they have a lot more flow and less breakage.
++ Fluttershy jiggle bones (needs an update)


Parts model Packs:
Separate Models for all the parts
Mane, Tail, Horn, and some other parts, I might not know of....

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Normal to Dirt
Add Override Materials:
$Frame (Body, Tail, Tail straight, hair straight, Hair....)
Body:0-4 Normal to Dirt (Rainbow Dash 0-9)(Pinkie Pie 0-9)
Pinkie Straight Hair: 0-1
Pinkie Straight Tail: 0-1
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

SOURCE FILES:

www.mediafire.com/file/ip08xj9…
All the source files used: 
Textures: (Rainbow Dash has a lot textures inside (I would ignore them because those were all the test I did)
Adobe Animate 2017 Eye Files: (If you have experience in Flash you will see a jumble mess but I only did for exporting reason because I could change of the color of the eyes quickly and render them out fast)
Adobe Photoshop 2017 Body Files:  (This contains all the photoshop files for the body textures, also comes with argodaemon dirty textures that he used on Littlepip)(body only)
Model source files: (Mostly from AeridicCore pack but alter a little bit) (I reduce jiggle butt because it jiggles so much DX) (I might mess around with the jiggle ears as they are fickle)

Also I am leaving the source files of the mirrored manes here with the rest of the files I used. I didn't bother changing the tri into quads, because I was only mirroring manes model, and changing joint orientation for jiggle bones. The mirrors are not a 100% accurate with jiggle orientation with original more like 80% to 95% accurate but they will do.


Model Names:
Augenh_Twilight
Augenh_RainbowDash
Augenh_Rarity
Augenh_PinkiePie
Augenh_Fluttershy
Augenh_Applejack

Next on the list:
Augenh_Lyra
Augenh_BonBon
Augenh_Derpy
Augenh_etc...
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Credits:

MODELS:

AeridicCore Enhanced Mares DMX Kit
       - JDash42 Presets on Models
       - Poninnahka source pack
       - Stefano96 enhanced source pack
 JuiceDane Enhanced Models Flexes and Presets
Poninnahka SFM Pony Models (w/Team)
       - Chiramii-chan Model Designer
       - oogaboogaman - Orginial Model IMporter for Source Engine
       - CobbaltCO Model Resources / Designer
 KP-ShadowSquirrel - Orginal 3d Models
 Sindroom - Updated Horn Models

TEXTURES:
Cuitemarks - Found on MLP wiki and DeviantArt Credits go to vector artists
 argodaemon - Dirt Textures (I did some modification)
 Gen-ma - Eyes Animated Textures / body animated textures
     - GLEBOSS - Idea from original animated textures for eyes
 Chiramii-chan Show accurate eyes for SFM models

TESTING:
Public
Hellhounds04 
Gen-ma
XxTheoBanditxX
RedAceOfSpades

Thanks for testing!

PROGRAM USED:
CrowBar
Blender
Adobe Photoshop 2017
Adobe Animate 2017
Adobe Illustrator 2017
Source Filmmaker


If I missed in the credits politely leave a comment below and I will add on the list so I can credit you properly.
Also, I do not have all the answer but I will answer them to my best of my ability.
Loading...

Comments


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:iconfluttzkrieg:
FluttzKrieg Featured By Owner Edited Jun 3, 2019  Hobbyist Digital Artist
Your profile pic is really cute for some reason.
Reply
:iconxenia-amata:
Xenia-Amata Featured By Owner Oct 10, 2018  Student Filmographer
Just a reminder that you're loved and appreciated <3
Reply
:icongen-ma:
Gen-ma Featured By Owner Oct 13, 2018
 Hatsune Miku-13 (Wink and Heart) Hug 
Reply
:iconapexpredator923:
apexpredator923 Featured By Owner Sep 7, 2018  Student Filmographer
appreciate the watch genma!
Reply
:icongen-ma:
Gen-ma Featured By Owner Sep 14, 2018
Thumbs Up by Gen-ma  
Reply
:iconchewy-tartz:
Chewy-Tartz Featured By Owner May 26, 2018  Student General Artist
do you take requests? if yes, can you make one of my ocs into a 3d model?
Note Breaker  by Kerfluffle15   Bittersweet Ref Sheet 2018 by Kerfluffle15  
Reply
:iconprince-harmony:
Prince-Harmony Featured By Owner Apr 16, 2018
Hi. How are you?

Do you take request or commissions?
Reply
:icongen-ma:
Gen-ma Featured By Owner Edited Apr 20, 2018
Hi, Good. I do either, atm.
Reply
:iconprince-harmony:
Prince-Harmony Featured By Owner Apr 20, 2018
Can you do my oc in an augmented enhanced pony model
Reply
:icongen-ma:
Gen-ma Featured By Owner May 25, 2018
I have to decline.
Reply
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