Sims Medieval to Sims4 Grim Reaper ConversionGauntlet101010 on DeviantArthttps://www.deviantart.com/gauntlet101010/art/Sims-Medieval-to-Sims4-Grim-Reaper-Conversion-700221166Gauntlet101010

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Sims Medieval to Sims4 Grim Reaper Conversion

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The Sim s4's Grim Reaper is probably my favourite, but this guy stands ready to bump him off every time.  

And this guy was a paaaaaaaaaaaaaain to bring over.  The main robe lost ALL it's vertex groups and I, somehow, managed to transfer ones form a lower LOD to the full version. And, since this guy is NOT a skeleton, I made sure the sliders work!  So you can have a buff or overweight Medieval Grim Reaper!  That said, the hair clips into the body even without that.  Simply put hair was NOT meant to go over the shoulders and down the body like this in the Sims 4.

Oh my God.  Were the sliders annoyingly difficult.  That hourglass.  I manually unwrapped it after transferring UVs (something you do for Sims4 customs) and set it into a grid.  MANUALLY!  To make sure the sliders were alright.  Geez.  

I had to make some (grumble) compromises in order to get this guy into the Sims 4.  SimGlass looked really inconsistent when applied to just the hair and the tattered wrists, so I've left those opaque.  

Update:
Nov 2, 2017 - I fixed a bizarre issue where other LODs seemed faceted when you zoomed out!  Hooray!

Dec 29, 2017 - Noticed the skirt folded oddly when sitting.  Fixed that.

April 30, 2018 - OMG, another bug found and fixed.  I don't do much shopping in the Sims4, so I didn't notice this hood replaced the uniform for the shirt.  GAH!  CAS Tools has an option to fix that, but it took hours.  You'll have to re-apply the hood to your Sim after replacing it.

September 20, 2018 - I decided to revisit this CC after playing with it a bit.  I reslotted the mesh so that the arm doesn't go right through the skull.  Now it sticks out like it might more naturally.  At some point the back of the wings gained a shine ... couldn't fix that, but I did fix a part that was oddly matte.  I dunno why that part was matte, but it's been fixed.  

October 19, 2019 - Another year another update?  I didn't think I'd go back to this, but I've recently figured out how to get all parts of a mesh in just one package and it's always kinda bugged me that the hood and wings were separated form the robe as a hat.  No longer!  Now all your Reaper needs are in just one outfit.  You'll need to delete the older files and replace them with the newer one since I've renamed this package ever so slightly.  I've also made both arms jut out a bit since they never looked quite right as they were.

November 28, 2019 - Found out the arms got a little messed up when I merged geometry data.  So I fixed that.

February 17, 2020 - I began to dislike the way the male morph looked, so I made a totally separate swatch for it.  So it won't change so dramatically when you switch genders.  

April 12, 2020 - Better morphs, better speculars.

June 8 2020
Removed the situation tag.

July 17 2022
It always bothered me that this mesh didn't have lower LODs since it's so high poly.  So I finally added them.  For some reason the weights from Sims Medieval finally work for LOD0, so I got those in there now.  There's still a lot of clipping, but it's clipping from the original game.  So.  At least it's actuate to what this is.


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Comments15
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Question, I download this mod into my mods folder and the CC shows up in my clothings menu, but when I tested out when a sim dies the default grim shows up not the medieval version. And I love this one more.....