https://youtu.be/agMA_VM7f1s
https://youtu.be/agMA_VM7f1s
https://youtu.be/Mtrryow_Nqs?si=lKyM_vR4N0wQ5ey8
,,https://youtu.be/tsrEQ2JawR4?si=DWP35JS2nnDCX3up
https://youtu.be/Qpg3iFxz80w?si=5kGlkwC_7UPp61Af
,,https://youtu.be/9hwvAobuNaY?si=ZKiB-XWzjJHOJVXf
The minigames and side stories are nothing but fillerIn the first Spider-Man game, I had no problem with the minigames including the Octavius Industries puzzles but I only hated the Screwball activities since the supervillain in question hosted her minigames just to profit off her streams from recording Spider-Man performing his slinging, fighting criminals and him getting attacked by the thugs who she sics on. But in Marvel's Spider-Man 2, that is an entirely different story. Because of Insomniac Games' current management, the side stories are mostly written to be woke like the infamous Homecoming one and lots of side stories are needlessly long and make no connection to Peter or Miles' personal lives nor roles as heroes. The minigames are not even enjoyable at all; they mainly consist of puzzles that are beyond convoluted, especially the ones that are centred around sustainability and green energy which led to the "Green" propaganda that Insomniac themselves have chosen to lecture us with just to boost their ESG scores. No true Spidey fan played Marvel's Spider-Man 2 just to find an old man's inhaler, save a cultural heritage museum from closure, play as a deaf black girl who spray painted murals without public permission which is actually a minor crime in itself and rightfully so or exploring a new botanical research building where one can learn how to fight climate change and ride green bicycles powered by electric batteries (which gets disposed to the Congolese landfills where children are forced to sort out under manual labour, by the way).Peter Parker Is ALWAYS Spider-ManSpider-Man has always been my favourite Marvel superhero (at least my no.2 favourite behind Jean Grey, who is my personal Marvel waifu of choice) since my childhood when I first watched several episodes of the Amazing Spider-Man on CBBC and played the NeverSoft duology on PSX — Spider-Man and Spider-Man 2: Enter Electro, Spider-Man: Mysterio's Menace, the two Sam Reimi videogame adaptations and Ultimate Spider-Man. Then the very last of my favourite Spider-Man games was Marvel's Spider-Man, which was released in 2018 and developed by Insomniac Games, who I have only known for the Spyro trilogy that I played on PSX -- I only played Year of the Dragon since childhood but got into Gateway to Glimmer (otherwise known in North America as "Ripto's Rage!") during my teenage years; I didn't have much interest in the first Spyro game. But back to the Spider-Man games: after Marvel's Spider-Man, its spinoff "Miles Morales" came out two years after it.But some time after the popularity of Marvel's Spider-Man 2 which is just typical thanks to how people like Yong Yea and MoistCritikal shilled for it, the game itself having received "PlayStation Game of the Year" and Insomniac Games went progressive judging by its own roster of current employees along with its "National Coming Out Day" announcement on Twitter, I have gathered new bits of data about how unbelievably terrible the game really is and, yes, that does include some other woke elements I have missed out but the bugs found in that game don't need to be elaborated here since they obviously made MSM2 just too broken to play.As of now, Insomniac Games had declared that Miles Morales will temporarily replace Peter Parker as the new Spider-Man which spited a lot of veteran Spidey fans like myself and deliberately took away Peter Parker's legacy, since Miles Morales has never been in any comics for 62 years (considering that Marvel's era started after the Timely and Atlas eras in 1939 and 1947 respectively) and has only made his appearance in Insomniac's Spider-Man games and a couple of modern Marvel comics that had been made in the late 2010s. Now, I don't dislike Miles Morales as a character, but if he is written as a superhero, then he should have his own symbol and powers rather than have the same as Peter Parker and replace him as Insomniac Games intended to script that one off as of now.However, Peter Parker and Miles Morales are not the only characters I had to point out a glaring issue with, as there are some others which I shall elaborate on my next point.,https://youtu.be/O4NuhKf9k10?si=xi6MT30LgczxUyL9
,,https://youtu.be/A5bDgQG27jg?si=QZP_3pqBrK9NVxNR
,,https://youtu.be/GYA1FV6ICSg?si=q_GFUs6miKzicp5M
,,https://youtu.be/NOHPtB5XQSQ?si=XWHur1Fbi9qyMHcF
Wasted Perfectly Good CharactersRegarding other playable characters, it should be without a doubt that I do know that Insomniac Games had dropped the ball hard on this one with Miles and Peter's girlfriends who have utterly pointless gameplay segments that do not contribute to the feeling of immersion and does not connect with the superhero theme; rather, it just ends up feeling like another Life Is Strange game with actual superpowers. Miles' deaf black girlfriend's segments only consisted of her just illegally spray-painting murals and "BIPOC" (or for the British progressive equivalent, "BAME (Black, Asian & Minority Ethnic)") and other politically correct themed murals which is part of Insomniac's politicised woke pandering which won't help make the game be enjoyable to anybody regardless of race, creed or religion and Mary Jane Watson's segments generally consisted of her assaulting Kraven's subordinates with a gun with no fault at all, which makes everything way too easy and it is perfectly understandable why that is such a complaint that a lot of players have issued. In the first Spider-Man game, Mary-Jane just snuck around certain enemy premises to reach her goal point in certain parts of the storyline. But in Spider-Man 2, she basically did not need any training to improve on her fighting techniques nor bike riding.What Insomniac could have done if it didn't go woke is to give Black Cat and perhaps Miles' redeemed uncle their own playable segments where they could really benefit from assisting Peter and Miles respectively. That way, it could make the game feel much more fun, in my own opinion. In addition to Black Cat's segments, it would have been so much better if Black Cat had been kept as being literally straight with Peter as Spider-Man and got romantic with him once more just for good fanservice for longtime Spider-Man fans like myself.Bryan IntiharI am very certain RazorFist mentioned Bryan Intihar somewhere near the end of his Marvel's Spider-Man review, but now I am no stranger to him thanks to how Cyael ascertained how Intihar intended to put in a political agenda-driven writing rather than a truly mind-blowing storyline. Simply put, Bryan wanted to make a "not-a-superhero" story and reduce Peter Parker to being a submissive, needy man that acts like Mary Jane should be stronger and more independent than he is, which is best shown in the Scream boss fight that Mary Jane got possessed with by Venom and started berating him for allegedly never being there for her and not praising her for what she achieved, which came really out of place for me since Peter and Mary Jane originally look out for each other as well as keep their relationship stable throughout the course of history in Stan Lee's living years. If I like to make a favourable comparison on Bryan Intihar, I'd say he would be the biggest scab of disgrace for Insomniac Games like how Neil Druckmann is for Naughty Dog.,Sweet Baby Inc. Actually Collaborated in the ProjectI was ignorant of Sweet Baby Inc's existence until I learnt from HeelvsBabyface, Vee via Lack of Entertainment and Cyael that they have collaborated with Insomniac Games in developing Marvel's Spider-Man 2 but this isn't the first time I have heard the company's name: the Montreal-based company also collaborated with Remedy – the company who I only knew for my favourite third-person shooter series Max Payne – in developing Alan Wake 2. Aside from its incredulously bizarre name, Sweet Baby Inc is responsible for providing "inclusivity", "sensitivity reading", "character voice", "innovative writing" and what else they can use that would help them make a game that can easily appeal to "modern sensibilities" of the Western world — or in other words, in case any woke pissants are reading this, harping activists on uni benefits that push for their Marxist take on social justice since the coming of Jeremy Corbyn's revolutionary political campaign when Theresa May was in No.10 Downing Street. When you come across a videogame company that is openly dedicated to doing such things like that, you know that is terrible.,,,That is all I have picked up recently so far about the dreaded disappointed sequel to Marvel's Spider-Man. There was going to be one last thing I could say and that would be how podcasts in-game are depicted: Danika Hart, who looks like a progressive college student that would easily get a job at Polygon or Vice News, is the face of her own podcast "The Danikast" where and we have James Jonah Jameson that Insomniac Games likes to write as the Alex Jones of the games where he has his "Just the Facts" podcast series which I really enjoyed listening to in the first Marvel's Spider-Man and lots of his segments are very insightful, but I will have to leave it at that. Anyway, I'm so grateful that I still did not choose to preorder the game and thankfully, I have not subscribed to any losers like YongYea and even MoistCritikal that shilled for the sequel. I really hope anybody that agreed with my takes on Marvel's Spider-Man 2 has played some other game that is far more successful and have already enjoyed it more instead.More Journal Entries |
#GamerGate
-
-
-
-
[Exposed]
#MAGAtGate
As an example:
www.deviantart.com/swim-suit-c…