Hey ya’ll it has been a long while. I figured I might mention a some things going on with my Minecraft modification Kindred Legacy.
I probably pick up modding for about a week or two once every month or two but it is still going. The Legacy of the Void update is still the current focus. Right now is one of the active periods programming periods.
Before I go into this, I will point out: Forget has NOT updated to 1.13 so updating to next version of Minecraft isn’t even a choice. I do sincerely want to update to 1.13. It is the first Minecraft version I have a burning desire to update to since 1.7, so it took Minecraft a looong time. And from what I heard, 1.13 did the same crap 1.8 did. THAT crap is what shut down so many mods from ever updating. Once Forge allows updating… it is gonna be hell to update Kindred Legacy… c.c’
Here are some things that have been worked on for the last few months:
New Animation Standard
One of the biggest things I worked on during the previous programming bouts was an improved animation standard, particularly to run/walk cycles. ALSO, I have made an attempt to add leg animations to when a mob turns.
If you are not familiar with how well done my animations are for my mobs, know that if you look closely, most have a distinct walk and run animation and almost seamlessly transitions between the two in addition to from standstill. “Almost seamless” is a pretty key part of this; a stark contrast to Pixelmon where it is just an instant change from idle to move animation.
So far, only two mobs have this new standard implemented: Okami Espeon and the newest mob to the modification below.
A tamable based on the Starcraft II Immortal unit was brought to a new Arcanine mob. It basically looks like an ordinary Arcanine but strapped with rear mounted duel cannons and armor. The mob is intended to serve as a means for armor piecing or just dealing with armored foes in general.
And guess what? The mob was made true to size and is fully intended to be mountable. Its cannons won’t be useable while mounted though.
There was actually two new tamables in progress for the Legacy of the Void update. The other was Smeeta Liepard but it got shelved for now. The Warframe inspired mob may still make it into the update.
When I did the 4th of July video last year, I realized what one vanilla Minecraft mob does and how it attacks. I saw it and almost instantly thought “THIS IS HOW THE STARCRAFT LURKER WOULD WORK.” Soon after I built the Lurker Scyther mob to fill this role with the intent of being a Minor Boss mob, same tier as Bloodmoon Ninetales.
I got the raw coding for the mob added but then it kinda got put on the backburner for Immortal Arcanine. Scyther still needs animating.
Mystic Tech blocks have returned from the old 1.7.10 PokemonMD version. I discovered a very well made modding tutorial series that not only covered “custom furnaces” but also integration with Just Enough Items. JEI integration absolutely killed my desire to add custom furnaces back then as it is very difficult and confusing to figure out. The tutorial made it pretty easy.
Now you’ll be needing to construct additional pylons again! The Verdant Purifier and Vespene Condenser return. Verdant Purifier automatically does what Verdant Powder does but over time. Vespene Condenser just converts certain items to new items. Most notable is changing Redstone Dust to Chargestone. That item serves as an alternative to Redstone Blocks in the Poketamable upgrade recipes.
Speaking of tamable upgrades, a brand new block called the Alchemenisizer was added. It converts all potion ingredients straight to their powder equivalent without having to do tons of laborious potion brewing. The potion recipes are still there though so you can put those potions you pick up in the Twilight Forest to use!
Old Mobs Considered
Tiberium Growthe has already returned. It is a pretty dangerous mob, probably more so than it is worth fighting so I still need to remedy that.
Proxy Pylon Carbink and its counterpart Zealot Pawniard will also be returning. Carbink has taken so long to return as I want to be sure the player has the tools to properly fight it and make them easily accessible. Carbink sports armor tougher than diamond and Immortal Arcanine is going to be one such hard counter to it.
Baneling Nincada, a model built around the same time as the original Zergling mobs in 1.6, is also set to FINALLY get its first public release. It still needs its model animations to be brought up to the newer standard that came to be about 3-4 years ago.
Clay Commanders Meowstic and Liepard do fall under the Legacy of the Void theme but they are not for sure. Liepard I want to have a new AI for than the original. Meowstic will probably be mostly the same except for changing its “Hurt” sound files to be less obnoxious for a mini-boss mob. c.c’
Sun Idol Espeon. Remember that one? fav.me/d8vrb6z This one’s model has already been brought up to standard but it will need its animations rebuilt from scratch. Originally slated to be a minor boss mob, it is in question where it will wind up. If it ends up being a minor boss mob, it has a lower chance of being added due to difficulty developing.
Clay Litten is a full moon mob that I could probably sit down and do in a day. This has a good chance of returning.
New Mobs in Progress Or Considered
Tempest Vikavolt was originally built prior to the release of Sun & Moon but it is still around and I want to add it. Set to be a Full Moon Mini-Boss more
Clay General Luxray has been a consideration too but it isn’t even built and I still need to come up with WHAT it would do. It just feels like with Shinx and Luxio, Luxray should really be added.
Infestor Parasect. Oh look, that mob I have promised since I created the oldest surviving mob in the modification, Infested Deerling. I really should get that in… >.>’
The current world I am playing on I have noticed that, at least with the mods I play with, that fully upgraded poketamables make combat way too easy. After thinking about what I could do to increase the difficulty, I figured the best way would be to make a brand new dimension. Since we are still on the Legacy of the Void update (which emphasizes space content), I decided to look at Starcraft’s Char as an option, which I had considered in the past.
DO NOTE: A new dimension has an incredible amount of work it takes to do, or at least done the way I want it to be done; to make it a worthwhile experience. It is HIGHLY possible this won’t happen.
Some may or may not have seen that I have preferred to avoid world generation content because of how permanent it is and makes it difficult to simply add my mod to a preexisting world and once it has generated, it stays like that.
A friend I met through my freelance artwork has shown interest in perhaps helping with programming, so it could stand a better chance of happening.
The new dimension would need to add things to make it worth your time to go to in addition to making it harder. On the table is recolored versions of previous mobs to be more deadly in addition to a few outright new mobs. Baneling Nincarda, Infestor Parasect, and Lurker Scyther could all straight up end up on Char instead of the overworld if they happen.
As for WHY you want to go there I am still working that out. Easy access to large amounts of Iron is one possibility and if you have a mod like Galacticraft added, I’ll probably add Copper, Aluminum, and Tin.
I’m reluctant to add that addition without other mods installed because my mod makes no use for those.
I’ve wanted to do this for a long time. Adding Villager like Cinccinos that trade “Junk” for currency that could be much more useful. Picking up an abundance of Metals from Galacticraft has been a motivating factor for adding Cinccinos. That way you can trade Copper or Tin for Iron or Aluminum.
There are other things going on, but I think this journal is long enough.
So there you go, see you next time!
This is Spikybum Jolteon,
P.S. I do not check the Minecraft Forums, Curse Forge, or pretty much anywhere else in regards for my modification for messages. Please note or comment me here if you want to get my attention. I check DA every couple of days.