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About Deviant Core Member AaronMale/United States Group :icontouhou-organization: Touhou-Organization
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Deviant for 6 Years
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Majikana

A playble demo is out now! Click here for more information.

Newest Deviations

It's Yuki! by FullHitPoints It's Yuki! :iconfullhitpoints:FullHitPoints 13 2 Character Concept Art: Aoko by FullHitPoints Character Concept Art: Aoko :iconfullhitpoints:FullHitPoints 6 2 Fire and Ice by FullHitPoints Fire and Ice :iconfullhitpoints:FullHitPoints 19 5 4Koma Friday: Reimu The Racist by FullHitPoints 4Koma Friday: Reimu The Racist :iconfullhitpoints:FullHitPoints 35 28 Mystic Square - Alternate Stage Five Ending by FullHitPoints Mystic Square - Alternate Stage Five Ending :iconfullhitpoints:FullHitPoints 21 6 Mystic Square Explained by FullHitPoints Mystic Square Explained :iconfullhitpoints:FullHitPoints 45 45 Sibling Rivalry 2 by FullHitPoints Sibling Rivalry 2 :iconfullhitpoints:FullHitPoints 8 1 Touhou in Sims 2: Relativity by FullHitPoints Touhou in Sims 2: Relativity :iconfullhitpoints:FullHitPoints 20 7 Lady Shinki by FullHitPoints Lady Shinki :iconfullhitpoints:FullHitPoints 23 8 Arle Nadja by FullHitPoints Arle Nadja :iconfullhitpoints:FullHitPoints 7 7 Touhou in Sims 2: Uninvited Guest by FullHitPoints Touhou in Sims 2: Uninvited Guest :iconfullhitpoints:FullHitPoints 15 12 Atheists - Movies vs. Real Life by FullHitPoints Atheists - Movies vs. Real Life :iconfullhitpoints:FullHitPoints 24 28 How I Play The Sims 2 by FullHitPoints How I Play The Sims 2 :iconfullhitpoints:FullHitPoints 9 15 PC-98 Isn't Canon? by FullHitPoints PC-98 Isn't Canon? :iconfullhitpoints:FullHitPoints 77 49 WSWC: Story of Eastern Wonderland in a Shellnut by FullHitPoints WSWC: Story of Eastern Wonderland in a Shellnut :iconfullhitpoints:FullHitPoints 78 27 Mario Paint Bob Ross Experiment by FullHitPoints Mario Paint Bob Ross Experiment :iconfullhitpoints:FullHitPoints 11 5

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FullHitPoints's Profile Picture
FullHitPoints
Aaron
United States
I'm an amateur video game designer hoping to go professional some day. I am the main programmer for Team Gaijin Alex. Other TGA members include popfan95b and Spaztique and ScarletImpulse. If you'd like to play any of the games I've made and posted, check out my YoyoGames account. I'm currently working on a game called "Majikana," which is a collaboration between TGA and Haruhana Soft, headed solely by Michirin9801.

Want to use my Author Avatar DNA? Go ahead! No need to ask prior to use. As long as what you're doing with it is in good fun, you can use it all you'd like. Just be sure to :dev: or :icon: me when you do so I can see!

Avatar kindly drawn by Michirin9801

Oh, and here is a list of the Touhou games I've completed. (Last updated: 9/25/2017)

My Pixiv Account.
My Youtube Account.

British English language level NATIVE by TheFlagandAnthemGuy Spanish lang2 by Faeth-design JP Language Level stamp2 by Faeth-design
Interests
It's been almost a year since my last upload. For those of you wondering if I had abandoned the site, I haven't; I've mostly been checking in from time to time, voting on Touhou Organization submissions and reading the trickle of feedback I get in the meantime (Thanks to those of you who wished me a happy birthday). I've just haven't found the time or energy to post anything on this site for quite some time.

So, what's happened in the meantime? Well, not to put a fine point on it, 2018's been a.... less-than-pleasant year for me. I'm fine now, but the beginning of this year set off a chain of events that lead to me feeling downright depressed for a few months.

Thankfully, things have been looking rather up lately, as I've finally managed to move out of my own home last month. Apartment life's pretty good, I'd say. Living on one's own, doing your own chores, cooking your own meals, it feels great. It really makes me feel like a fully-fledged adult.

In project-related news, I've gotten started on a short gaiden game for an RPG I plan to create sometime in the future after MajiKana's finished. It's a classic-style roguelike very heavily styled after Fatal Labyrinth on the SEGA Mega Drive/Genesis. It's been great practice in both spriting and programming, as I've learned that it's better to use small, flexible snippets of code that can be called via scripts, rather than large chunks etched into virtual stone. It's a style I'll definitely be adopting moving forward.

For uploads, I might focus less on Walfas-made comics or images and more on drawn images or MMD. If people are interested in hearing progress on this project I've mentioned, I might also consider posting progress reports on this profile. Let me know what you think.
It's been a long time since any kind of development has been made on MajiKana, but today, we've tried something else: compiling to Linux.

The sound engine that MajiKana currently uses is totally incompatible with non-Window OSes. However, popfan95b has been making progress towards changing that sound engine from GMFMOD to FMODGMS, a sound engine that is working towards multi-platform support. After about an hour of fiddling about with various compiling settings trying to get two of my PCs to talk to one another, we got some actual results:
Screenshot from 2016-09-27 16:34:21 by FullHitPoints

Yep, the game ran without any need to remove the sound engine at all. One small problem: the music wasn't playing. The sound effects played perfectly well, and the game ran just fine, but there was no music at all. We tried downloading a test project by the developers of FMODGMS, but it also didn't play any sound and crashed when I tried pressing the on-screen button commands. We've contacted the developers, and apparently we've forgotten some API plugins to get this thing to properly work. Whether or not that'll fix the issue we're currently facing, I've yet to find out. However, should this work, then that means Linux ports are 100% confirmed for MajiKana!

Journal History

Activity


Holy crap, I've created scanline-interrupted palette-swapping! It probably won't be used for this project in particular, but I'm glad such an effect is totally possible within GMS!
Made some progress on my Roguelike tonight. I've implemented the throwing option in the items menu, which deals damage from afar at the cost of the item itself. Certain items may have special effects, of course.

The best glitch that happened during implementing this feature involved me forgetting to disable the item menu during the throwing command, which let you use items while in the throwing stance. Throwing a non-existent item lead to some.... interesting results.

Comments


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:icondeitydiz93:
DeityDiz93 Featured By Owner Sep 3, 2018  Student Digital Artist
I wish you a Happy Birthday, hope you've been keeping well. ^^
Reply
:iconlostrey:
LostRey Featured By Owner Sep 3, 2018  Hobbyist General Artist
Happy Birthday!
Reply
:iconthermyon-vulcronus:
Thermyon-Vulcronus Featured By Owner Sep 3, 2018
Happy Birthday.
Reply
:iconort451:
ORT451 Featured By Owner Sep 3, 2018  Hobbyist Artist
Happy Birthday.
Reply
:icongoomba98:
Goomba98 Featured By Owner Mar 31, 2018
How often are you on the WSW Discord?
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:iconfullhitpoints:
FullHitPoints Featured By Owner Mar 31, 2018
I'm not even in the server.... :iconremitrollfaceplz:
Reply
:icongoomba98:
Goomba98 Featured By Owner Apr 1, 2018
I'm thinkin' maybe you should be. It could be an easier way to communicate than notes on deviantArt, but if you're fine the way you are, than so be it.
Reply
:iconpopulousmaster:
PopulousMaster Featured By Owner Dec 22, 2017  Hobbyist Digital Artist
I do not mean to be bothersome, but one of group members, Marcy, has submitted your SoEW WSW contest comic to the WGH submissions. I was wondering if you could accept/decline it soon so that it doesn't become a hassle later on(and by hassle i mean wondering if you've noticed or not. Again, not trying to be bothersome).
Reply
:iconabdul-galaxia:
Abdul-Galaxia Featured By Owner Edited Sep 4, 2017  Hobbyist Digital Artist
Happy Birthday!!
Reply
:iconfathifirdaus:
FathiFirdaus Featured By Owner Sep 3, 2017  Hobbyist Digital Artist
HBD!
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