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My Bio
Father and Son team that produced Flam4 CUDA and Flam4 OpenCL. The young man created the Flam4 CUDA and Flam4 OpenCL renderer open-source project. The old man ported Flam4 CUDA to Macs ... and just keeps adding and adding ... (Now it's called Fractal Architect 2)

Fractal Architect 3D - It's Here Now

Fractal Architect 3D - It's Here Now

The Biggy – 2D & 3D Fractals 2D, 3D, and mixed 2D/3D fractals.No limits on the number of variations types that can be handled – 330 variation types and growing.Expandable variation type library – compatible with both CPU and GPU rendering.Full Xaos support. Huge  Library – 330 Variation Types 330 variation types are included (more to follow). 82 3D variation types284 2D variation types15 direct color variation types Variation Sets easy to make, easy to switch betweenno DLL’sSource repository included – no hunting all over the Internet for Apophysis DLL’sFull Variation source code included &n

Version 2.3 (Folio) of Fractal Architect 2 is out

Version 2.3 (Folio) of Fractal Architect 2 is out

Its the big Keyframes Folio release. See this for a quick overview of the new features: http://www.fractalarchitect.net/blog/ The big new features are: 1) Create PDF Folios from a flame file's keyframes 2) New Pre-rendered Quicklook media: It can be a single Image, a PDF Folio, or a Video.    Mac OS X does some really neat stuff with its Finder and the app takes.    No waiting for a render to finish to see the Quicklook. 3) Create Electric Sheep like Keyframe video animations with Looping & Morphing. Its available on the Mac App Store: http://itunes.apple.com/us/app/fractal-architect-2/id495529283?mt=12

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