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FlorentePullon

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Have you ever started something, but never finished? That's the story of the majority of my projects.

As a creative, you often get ideas that come in the middle of working on a project. Sometimes, it adds to the current project. Most often than not, it takes you away from your project. In either case, your project is never complete or ever finished. More importantly, "Life happens" and your priorities get shifted.

Tinkering with things is something I've always enjoyed. It helps feed my curiosity. Dissecting something to figure out how it works and trying to improve on it keeps my mind active. It's akin to the creative process. If I could customize or improve everything that I own I would, but we only have so much time to work on doing so one or two at a time.

Programming is one of those things my mind can't completely wrap itself around. I do more of a "cut & paste" approach when it comes to scripting. Cut out enough of what I need, to get the effect I'm looking for. When I can't quite figure things out, I just move on to something else. Over the years, I've worked on making things in LiteStep and Rainmeter, but neither of which are "programming". I can do HTML & CSS, but as for JavaScript, fogetaboudit. Perhaps one day, "programming" will click in my head and I'll think, "Ah, now I get it!" Until then, I'm okay with working on the front-end of things. The designer, something I've learned to be good at.

So where does that leave me with all my unfinished projects? Take it one at a time. For a while now, I've been carrying a small notepad and a pen everywhere I go. If I forget, I'll use my mobile phone in a pinch. The thought here is to jot down every new idea that comes to mind. I then organize them into different sections. It's very likely that I won't use them all, but I now have a pool of ideas ready for when I feel I'm running dry. This also helps with getting the idea(s) out of my head, so that my brain is not marinating in them. This keeps me focused.

After a bit of a hiatus, I've recently started to continue work on my Rainmeter skin(s). As much as I want to get to work on and release echo TWO: Highrise and echo THREE: Ghost, I need to refocus on echo ONE. Both of the former contain bits and ideas that took me away from echo ONE, but have now been moved out. So be sure to drop in on my profile for my latest update(s) to echo ONE, before I work on the next few iterations. Every artist knows that a project never truly feels complete, but also the need to draw a line before it's completely ruined.

Do you have something you've left unfinished? Why not go back to complete it? When you do, I'd like to hear about it. Okay, back to work (everyone)!
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FlorentePullon's avatar
When do you stop at it's not enough and it's too much, knowing everyone has different tastes? No matter which end of the spectrum you decide to stop at, someone is going to complain. That's a guarantee. People just love to complain.

Rainmeter is a great tool, but it has its limitations. Like every tool you come across, it is designed for a specific purpose. Unfortunately, people want it to be able to do other things. Some expectations make sense, but most of the time it's stupid.

With a wide and ever increasing library of skins available, there's a good chance of finding one you could incorporate into your setup. Sometimes, the skin's author will offer you a settings panel that will help make it easier to customize. If it's still needs more adjusting, you can dig into the code and change it.

Recently, I released a suite of skins I dubbed echo ONE. Before uploading it for public use, I put in some extra work to offer the user some options for customization. While working on it, I came to that question, "When do you stop at it's not enough and it's too much, knowing everyone has different tastes?" I had to stop working on the project for a while to figure this out or I'd never finish.

Nowadays, people seem to expect things to be easy. Nobody seems to want to work hard any more. I know I can't make everyone happy, so why would I even consider catering to that? I realized that if I threw in a kitchen sink of options into my suite, my design would no longer be relevant. Sure, I want to offer some customization, but not at the expense of my original layout. Know that it's a design decision and not that I can't include it.

When you decide to take on the task of releasing your work for public use, it's natural to want to make it easy to customize. At some point, you have to draw the line. When do you stop?
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Work has Resumed by FlorentePullon, journal

Rainmeter Skins: Satisfying the Suite Tooth by FlorentePullon, journal