Tactical Capture Grandeur the Trading Card Game by Reality-Glitch, journal
Tactical Capture Grandeur the Trading Card Game
Each day this week (and possibly the next few if school allows), I'll be show casing small portions of the Tactical Capture Grander Trading Card Game (T.C.G.) that I am designing. And the first set will be in the Floraverse. Even after I'm finished, the game will still be in it's beta stages (albeit and open beta) and many revisions will come through play testing as I am currently the only one working on it prior to initial playtesting. If anyone would like to work on it with me, leave a comment below asking and we can work out exactly what it'll mean from there.
F.Y.I.: this is today's update on the project.
[Floraverse] Element Sheet (P + S, S + S) by SimpleRosary, literature
Literature
[Floraverse] Element Sheet (P + S, S + S)
P R I M A R Y + S E C O N D A R Y
F i r e
Fire + Plasma = Electricity/Electric
Fire + Clay = Porcelain
Fire + Acid = Explosive
Fire + Sand = Glass
Fire + Ice = Steam
Fire + Crystal = Coal
Fire + Light = Solar
Fire + Aura = Energy
Fire + Cloud = Smoke
Fire + Poison = Toxin/Toxic (?); Fever
Fire + Storm =
Fire + Sound = Heat
Fire + Lava =
Fire + Magnet =
Fire + Psi = Pyrokinesis
W a t e r
Water + Plasma = Sparklingwater
Water + Clay = Plastic
Water + Acid = Acid Rain
Water + Sand = Mud
Water + Ice = Glacier
Water + Crystal = Reflection
Water + Light = Aurora
Water + Aura = Wave
Water + Cloud = Rain
Water + Poison =
Water + Storm = Rainstorm
Wa