As you can probably tell, other than drawing I also make music. Actually I've just started making music. I've been playing guitar for longer than before i even discovered deviantart. But me and my friend decided to start making a small music project.
Our group name is Petrichon (We're only 2 people so I don't think 'band' is the appropriate term), and we make instrumental progressive metal music, with influences from other music genres. Yeah it's not your typical pop music so it's not for everyone but you could say our music has a wide spectrum of sound, from mellow-ish to aggressive. Kind of adventurous in a way.
I play the guitar, my frie
That was not so tiring at all..
-3Ds Max Design 2012
-Headus UVLayout (I also use this on my Deca but i forgot to list it there)
Since it's a freeform modeling, I didn't create any reference at all. I model it in 3ds, UV unwrap in UVLayout, Sculpt and texture in Zbrush, modify the texture in photoshop, rig the tebb, pose, set everything up and render with VRay 2.0 (which I also use for my deca).
This time the model is a bit complex to unwrap the UVs, but no trouble at all rigging it.
And I hope I'll create new project soon.
I use a lot of 'at all'... lol