Hi Lito 👋 before i start off, ii just want to say that your art is GREAT and i love the Reed900 comics you make
I also want to make 3d comics like you do, (i already know how to use blender so that’s out of the way) I wanted to know your process on how you make your models, scene, etc
like do you create your models from scratch or do you use a base? do you add textures on the model and then render or add them later in photoshop? Particle systems? Rigging? Renders? Post-processing? Etc?
sorry i know this is a lot, and you don’t have to answer everything (just my questions about the modeling would be fine), I just want to know what is good way to make 3d comics effective without have to spend hours on modeling and texturing a single hair strand
I hope you look at this! And when i get the time i gotta catch up on your comics :)