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How to THINK when you draw STARS QUICK TIP!

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My last two Kickstaters raised ONE MILLION DOLLARS combined - the ONLY WAY to know about the next one (coming on a SECRET DATE in the future) is to join the SECRET LAUNCH CLUB MAILING LIST, by sending "Add me, Lorenzo!" to etheringtonbrothers@yahoo.co.uk  - if you've joined ANY of our mailing lists before you're already on it!
Lorenzo!
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itsCosofme's avatar
Freaking genius
EtheringtonBrothers's avatar
ChatLunatique's avatar
My method is to mask the moon and other not-sky areas, then dip a toothbrush in white gouache and run my fingernail across the bristles.  Makes a good random scatter, and as a bonus the tiny paint splats aren't perfectly round.
Digitally I just mask and use a scattered "splat"-brush with size, angle and count jitter set to max.
EtheringtonBrothers's avatar
Great approach!!

Lorenzo!
CatSalinas's avatar
I think this could be a great way to come with constellations, too
EtheringtonBrothers's avatar
OMundoDeThon's avatar
I recommend making curves rather than straight lines
Eu recomendo fazer curvas ao invés de retas
Schroedel's avatar
Thought random stars are random🤔
acnero's avatar
this looks clever, but imho it's far more effective just to randomly place stars.
KittyWarlord's avatar
Some people just have trouble placing things randomly, this is to help those people
Cosmic-Grain's avatar
I think this is the first time I've ever disagreed with one of these... no offense lol
Alyrian-1's avatar
This!!! thank you!!!
EtheringtonBrothers's avatar

So happy it’s useful! TONS of new tutorials coming here every day of the week, hope you continue to enjoy them!


Lorenzo!

AcerP's avatar
Isn't this the opposite of random? This algorithm will tend to line up stars far more often than reality. And you will never get big+small binaries.
I guess real stars aren't random either 'tho because of gravitational effects. *shrug*
Treforce's avatar
Perhaps instead of "straight lines" it would be better to use "curved" or "semi-wiggly" lines.
AcerP's avatar
Yeah that'd do it.

If I was coding something to look realistic I'd probably use perlin noise for the star density, and a normal distribution for each stars brightness, but this is supposed to be a quick drawing tip, so that is not really helpful...
OnyxDeer's avatar
This is so simple, yet I'm really impressed :D
EtheringtonBrothers's avatar

So glad it’s helpful!


Lorenzo!

cullyferg2010's avatar
This'll make it easier to come up with the cover design for my next book.
EtheringtonBrothers's avatar
Awesome, hope it goes well!

Lorenzo!
cullyferg2010's avatar
I think it will!  Tanx!
hannahelizabethh's avatar
Ah I like this one :)
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