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About Digital Art / Hobbyist Core Member ShelbyOther/Belgium Recent Activity
Deviant for 3 Years
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Catfight00 by Erismanor
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Cosplay malfunction by Erismanor Cosplay malfunction :iconerismanor:Erismanor 41 0 Only size matters by Erismanor
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Bimbocalypse epilogue on Patreon! by Erismanor
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Bimbocalypse origins on Patreon! by Erismanor Bimbocalypse origins on Patreon! :iconerismanor:Erismanor 57 2 Bimbocalypse32 by Erismanor Bimbocalypse32 :iconerismanor:Erismanor 52 3 Bimbocalypse31 by Erismanor
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Journal
Comic and Drawing Tips
While browsing, I found some good tips for drawing-people and drawing-comics. These are tips from Normand Lemay (not me).
But they're a very useful collection of tips, so if you're interested in that sorta thing be sure to look at em and you'll probably learn something new, or at least have a nice refresher course.
The link to the blog:
http://artboxforum.foroactivo.com/t35-tuesday-tips-de-normand-lemay
To everyone who celebrates xmas, 
Merry Christmas!
We aren't snowed in, but we are rained in- still makes for a happy holiday.
SSS 13 pre-order tomorrow!
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Greyhound Painting Process~!
Just sharing my process for drawing this piece! Tried to write a little commentary and thoughts in the subtitles while not dragging the video on too long! Let me know if you guys like it and want more in the future!
(This is free and there's no "part 2 behind a paywall"~)
Thanks for your support and love ! :heart:
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Erismanor's Profile Picture
Erismanor
Shelby
Artist | Hobbyist | Digital Art
Belgium
Eris Manor, a place where your innermost desires come true... but is it a blessing or a curse?

My comics feature adult content and various fetishes. If you enjoyed them, please support me on Patreon! I accept commissions.

Comic table of contents:
erismanor.deviantart.com/journ…
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If you don't want to use patreon but still wish to support my work, points will be used to purchase a premium account, speed up the uploading process and set up polls for the next comics. Alternatively, you can also support me directly with paypal:

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I spent last year looking for a job, and watching the world slowly descend into madness, thinking "at least it can only get better... right?". At least I have a happy place in Deviantart with plenty of artists to draw my characters. Fewer ones this year, since I moved to:

PAYCOMICS


It's now been a year since I released my first paycomic, based on Chief/bride/maid! :iconpop-lee: did a fantastic work on the pages, while :icondevilhs: and :icondarkereve: nailed the covers. The next one will be an origin story of sorts, with the cover drawn by :iconxdtopsu01:


COMMISSIONS


:iconcarmessi:'s last sketch is the maid clumsily cosplaying as 2B, :iconeoxxy: had a fantastic take on the ponified chaos sisters (but sadly disappeared before completing it), :iconmarrazan: drew another victim (this time female) of the Woman's shrine, I abused :iconlefthand-black:'s sketch offer to try outfit concepts (and a Stripperella/Barb wire cosplay), :iconzdemian: kindly offered me a request, and I went with Bellarosa trying a "cursed" easter egg! :iconspets-hound: continued the furry version of the staff with the maid, and finally the suckubus' final form by :iconessentialsquid::

The maid's (trying to) cosplay as 2B by Erismanor

Mature Content

Pony sisters by Erismanor
The Goddess's blessing by ErismanorBellarosa by Lefthand-black by ErismanorLily by Lefthand-black by ErismanorThe maid by Lefthand-black by Erismanor Bellarosa again by Lefthand-black by ErismanorFull circle cosplay by Erismanor Bellarosa's Easter by Erismanor the mink maid by ErismanorMy eyes are up here. The last thing you'll see! by Erismanor

Thanks for your support, and till next year for more!
  • Listening to: Big time dicks
  • Reading: Sequential art
  • Watching: The late show
  • Playing: Adventure & puzzle
  • Eating: Curry
  • Drinking: Water
Two of the artists I follow recently posted their first paycomic, so I thought I'd spread the word:

First, Jamacia is totally fine! by :iconcaiman2: is a sweet & simple giantess comic about a short woman getting taller, and gaining confidence in the process. A good way to support a Patreon-less artist!

Jamacia is Totally Fine! (Giantess Comic) by caiman2Jamacia begins her growth (Sample Page 1) by caiman2

Next is Andromeda chapter 4 by :iconboobdollz:, the first 3 chapters were Patreon-supported, but available for free on their website. It focuses on breast expansion in a John Carter-style space fantasy setting, and it's a fun read! It's in greyscale but 32 pages long, and again a way to support boobdollz for the 100 free pages (not counting side stories)!

Andromeda Chapter 4 release + cover art by BoobDolLz

  • Listening to: Big time dicks
  • Reading: Sequential art
  • Watching: The late show
  • Playing: Adventure & puzzle
  • Eating: Curry
  • Drinking: Water
Daz studio might be based on preexisting props, it still has a set of tools to add your own take on the models, be it fixing clothes that don't fit properly, making a unique hairstyle or adding a crazy bodymod! Let's start with what I call the best way:

1- The easy way


You should be familiar with the "Mesh Smoothing" in the general parameters of a prop: it's the often necessary parameter to make clothes fit without "sinking" into the base model. If it's not included by default, you can add it to any prop with edit/object-or-figure/geometry/add smoothing modifier. The "collision Item" is set by default to the figure the prop is fit on, but there's a way to re-purpose it: if you set it to another item, it will act as a basic morph target. See the example below, with a disc primitive set as the collision item on the figure's mesh smoothing. Just be aware that meshes have a side, which is important for the smoothing: the primitive has been flipped on the second picture to show the result!

Tutm1 by ErismanorTutm2 by Erismanor

You might have seen it coming, this workaround has limitations: the faces get squished together, with rather horrifying results. But worry not, there's a workaround for the workaround! Daz Studio has another tool called Mesh offset (edit/object-or-figure/geometry/add push modifier) to "bloat" meshes. Since this modifier is applied AFTER the mesh smoothing, it can be used to make meshes collide without superposing faces. Here's another example, without mesh offset, then with a mesh offset low enough to be unnoticeable (-0.02 on the base figure, and -0.01 on the clothes):

Tutm3 by ErismanorTutm4 by Erismanor

Still not perfect, but close enough to be edited on the render, and not having to resort to...

2- Setting up a D-Formers


D-Formers are a basic sculpting tool. Instead of "painting" a sculpt, you'll set an influence sphere, then move/rotate/scale the selected points around a reference point. First, select the prop you want to morph, then Create/New D-Former. The influence sphere paints the points around the center, from red for 100% influence to yellow for 0% (remember you can scale the sphere in any direction to make an ellipsoid):

Tutm5 by Erismanor

This is where it (begins to) get complicated: the influence sphere is applied on the ZERO SHAPE, ZERO POSE mesh, meaning the sphere will never match the points: Here are two figures with the same influence sphere:

Tutm6 by Erismanor

They both have the same influence map, even though the left one is taller and posed differently. So always consider the zero figure when setting up the influence sphere.

3- Applying D-Formers


This is where the fun begins! Three items have been created in the previous step: the Field is the influence sphere, the Base is the reference point for rotations and scaling (basically set it up where your morph "moves around", still from the zero figure), and the D-Former is the effector: move/rotate/scale it around to move the influenced points (Army of darkness anyone). Just like the influence sphere, the effector has to be moved according to the zero figure, meaning that no matter what direction the figure is point to, "forward" is always z+:

Tutm8 by Erismanor

This isn't a straightforward process, and there are lots of limitations. I hope it was a useful starting point!

3- Controlling D-Formers


D-Formers are scene items, so they can be animated as any other item. But if a D-Former is set right but too "strong", it's possible to tone it down: in the morphed prop parameters/DForms, a slider controls the intensity of D-Formers (it can even be set beyond 100% or below 0%).

D-Formers can also be converted to Daz-style morphs: once a D-Former is set, go to the DForm tab (if it's not in your interface you can add it with Window/Panes/DForm) and hit "spawn morph" to create a morph based on the current D-Former shape (it will appear in the new "Morphs" category in the parameters). Since new morphs are set to 0%, a good workflow is to set a D-Former, spawn a morph, set the D-Former Again, spawn a new morph, and so on, if you need to create multiple morph controls on a prop.

4- Painting influence maps


The main limitation of the D-Former is the influence sphere which quickly becomes too basic, however Daz Studio also has a tool to paint custom influence maps: First set a basic D-Former with the rough shape you aim for, then in the "Tool settings" tab with the influence sphere selected, set the active tool to "Node Weight Map Brush", and hit the "Add Map" button:

Tutm9 by ErismanorTutm10 by Erismanor

the influence sphere has been converted into a map painted on the mesh (the sphere can be deleted at this point) from red for 100% influence to blue for 0%. The brush tool can then be used to raise, lower or smoothen the influence, I won't detail the controls to keep the tutorial short:

Tutm11 by Erismanor

Boom, donut head! Of course it's possible to just erase the original map and paint it from scratch.

5- Going beyond


This is it for the Daz Studio part. If you're tinkering with Sculptris or Zbrush (among others), you can also sculpt your own morphs by hand: first export a base figure to .obj (set mesh resolution to base!) then sculpt it to the desired shape (without adding nodes!). The morph can then be applied to the figure with Edit/Object/Morph loader pro.

Comments & constructive criticism are welcome!

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  • Listening to: Big time dicks
  • Reading: Sequential art
  • Watching: The late show
  • Playing: Adventure & puzzle
  • Eating: Curry
  • Drinking: Water

Next Daz tutorial? 

31%
27 deviants said Basic image editing
30%
26 deviants said I don't care about tutorials
26%
22 deviants said Sequence creation workflow
13%
11 deviants said stereoscopic pictures

Activity


Shoutbox

Mathilda-Young123:iconmathilda-young123:
Happy birthday ya lovable 3D Queen! :flirty:
Sat Apr 1, 2017, 10:42 AM
Nobody

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:iconcutecurvymichelle:
Cutecurvymichelle Featured By Owner Aug 1, 2018   General Artist
cant wait for the next parts of  an exclusive yoga class 
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:iconerismanor:
Erismanor Featured By Owner Aug 1, 2018  Hobbyist Digital Artist
Tomorrow!
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:iconcutecurvymichelle:
Cutecurvymichelle Featured By Owner Aug 1, 2018   General Artist
awesome cant wait 
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:iconerismanor:
Erismanor Featured By Owner Aug 1, 2018  Hobbyist Digital Artist
Well it's also on Patreon
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:iconanyauribe:
AnyaUribe Featured By Owner Jul 5, 2018
I just realized I never thanked you for the watch and the support :aww:
Thank you very much :)
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:iconsitriabyss:
SitriAbyss Featured By Owner Jul 3, 2018  Hobbyist Digital Artist
Thank a lot for the watch :)
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:iconartbrosean:
ArtbroSean Featured By Owner Jun 10, 2018  Professional Digital Artist
Thanks for watching my page! I appreciate it!
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:iconerismanor:
Erismanor Featured By Owner Jun 10, 2018  Hobbyist Digital Artist
John brought me here
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