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eRe4s3r's avatar

Oily Dependency - Lamp rev 2

By eRe4s3r
6 Favourites
This is a variation/revision of this "Oily Dependency Lamp" [link]

Maybe wen't overboard with saturation now.. its hard to judge ;/

Changed fire/glass sphere mainly (and lightning a bit aswell) now its 8 shadow casters making a much more diffuse light/shadow also moved the new shadow casters higher in the sphere to cast light downwards more than before

Previous pic lacked refraction setting (was 1.0 instead of 1.5) for the glass, also according to my out-door junkies /friends ,p the gas lamp casts a big halo/glow even through the glass.

Please comment what you think. Which version is better? What could be improved still (and don't say shadows ^^ - This is INTENTIONAL (atleast the shadows, anyway))
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© 2009 - 2021 eRe4s3r
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LordOfBlades's avatar
it would be better if it werent so perfect :P
GerryButton's avatar
Well done man, well done :+fav:
Hausmann's avatar
eRe4s3r's avatar
It is, issnt it? ;P
kupi's avatar
I like this version better - the glass looks much more accurate. I love the overall feel you've captured here, too. Nice warm glow, it's really great!
eRe4s3r's avatar
Thanks very much ;)
SiteLine6's avatar
I like this copper mat better, only thing I would suggest is tone down the bump just a tad, and maybe adjust the noise value a bit as it seems to much, I think the reflections should be a bit more smooth.. that is if the metal is smooth.. if it was Pitted, dented, and such I suppose it would something like this.. but over all it's got a better look to it ! Nice up date!
eRe4s3r's avatar
Yeah, im rendering on a big scene atm (2 hours + rendertime) and there i fixed the bump..

You will laugh, but it involves a highly detailed checkers board, 3 not so high detailed daggers and a wooden table with my insanely detailed ;p oil lamp ;p

+ the entire "room" to boot ;)
SiteLine6's avatar
well it sure looks good
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