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Test render of a space port by ender-pontius Test render of a space port by ender-pontius
Ok, i havnt finished this pic, and need some help tryen to figure out what is needed to make it look good, i have been looking at it to long and would like it if u could take a few mins to examine it, and then say what is needed, and what should be removed, thanks
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:iconsteve0:
steve0 Featured By Owner Sep 29, 2002
it needs a source of light so there are shadows. it will give it better mood. and try to make some difference in textures. good shit so far
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:iconb2hanson:
b2hanson Featured By Owner Sep 27, 2002
Still needs lots of work. But it is a good concept. I would adjust the lighting & angle so it is more universal. That will help with the multiple reflections of the different ship materials. The castle needs a mjor tune up. New Texture to start. Maybe multiple textures & give it an independent light source. Put a global mat underneath all of the landing surfaces that almost extends to the camera to pull all the landing fields together.

You got a castle? Why not add a moat that surrounds the castle & suspends the landing fields?

Anyway just some more ideas for you. Keep workin on it. Should be cool.
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:iconevilhomer145:
evilhomer145 Featured By Owner Sep 27, 2002
So this is what you came up with
good models, work on the textures bit
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:iconruster:
ruster Featured By Owner Sep 27, 2002
super dooper exelent ;) (Wink)
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:iconlowndsy:
lowndsy Featured By Owner Sep 27, 2002
Nice pic, but imo the big ships behind the castle(?) look too tall, and could a bit more detailing be done to the building? Nice overall though. A lot of people would submit this as a final piece, instead of trying to improve it.
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Submitted on
September 27, 2002
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