This mech was a really fun one to design for the game, eventhough we never got to see it in action.
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Seemed like a waste and tease...Would have been a lot more fun to have a section in the game where the Slayer got to pilot one of these rather then the whole power fantasy, man god, angle they kept pushing.
I forget the dude's name at ID, but every interview I saw of him talking up how powerful the Slayer was always felt to me like this guy is living out his midlife crisis though the development of this game.
But I digress I suppose...Cool mech.
a lot of doom eternal feels like a midlife crisis to me. the whole man cave thing especially. the camp and humor was great at first, but sometimes it makes me feel like they didn't have much investment in the story despite hyping up this "doom universe." thanks for putting it into words cause this has been on my mind a while now, just didn't know how to say it
Maybe, I donno...Maybe I'm being a little harsh, but that is kinda how I felt about some of the over hyping of the Slayer as a "character"...I don't have anything against the idea of the "man cave" in his base and all that...I think that's at least fun and amusing in it's own right.
nah, the base is fine, and it's honestly pretty in-character. i liked it at first and my distaste probably comes from things unrelated to the game. i think im just depressed and games like eternal just aren't for me anymore, though im not sure how much of that has to do with the massive change in tone from the last game, i think i got burnt out on hype. i've got to cut this short because there's no way to reconcile my feelings about this game without a therapist