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36 deviations

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140 deviations
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53 deviations
Literature
Retribution I
Of Light and Shadows : Chapter 15 - Part 1
Aerin slowly opened her eyes. For a moment, she felt disoriented and sore. Still lying down, her eyes roamed across the room. Strange… She was confused because she wasn’t in the cell but in a room. A spacious and much cozier room than her cold cell. The bed was large and comfortable with dark silk sheets. The walls were draped with rich tapestries depicting scenes of ancient battles and noble deeds, while a crackling fire in an ornate hearth cast a warm glow over the room. A delicate scent of lavender hung in the air, soothing her senses. She attempted to sit up, but dizziness overwhelmed her, and as she moved her left arm, a sharp pain made her groan softly, her face contorting with pain. She looked at her arm and saw it had been bandaged. Memories flooded back into her mind—Maeglor. Maeglor was there! Aerin swallowed hard. Fear started to creep back. She remembered everything—the excruciating pain when he marked her and all the rest. She
Telperion Studio
288 deviations

Ymrabelle
83 deviations
fantasy 3
201 deviations

TOP NOTCH
32 deviations

INSPI2
242 deviations
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169 deviations

Funny
209 deviations
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202 deviations
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211 deviations

INSPI
863 deviations

Fantasy
568 deviations

CHARACTERS
577 deviations
Daz to Blender Bridge Test 01
https://youtu.be/V3oGOedwdYM
A quick experiment with the "Daz to Blender Bridge" using the "Mystic Spells" model. Everything seemed to transfer fine except the glass and candle flames. I then added some quick animation to the spells shaders. Then I rendered the 300 frames @ 3840 x 2160 using Eevee with DOF and Motion Bur and it took 2 sec per frame to render. Finally, I did a little color work in after effects and added some sound effects from storyblocks.
https://youtu.be/yc1Bb0yWZxk
A quick experiment of transferring the Daz "Mystic Spells" model to Blender this time using the Diffeomorphic Plugin. Everything seemed to transfer better including the glass and candle flames. Then I rendered the 300 frames @ 3840 x 2160 using Eevee with DOF and Motion Bur and it took 2 sec per frame to render. Finally, I did a little color work in after effects and added some sound effects from storyblocks.
TUTOS ETC.
59 deviations

Monsters
125 deviations

GREAT PHOTOS
17 deviations

LOCATIONS
69 deviations