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About Deviant Core Member Duncan EaglesonMale/United States Recent Activity
Deviant for 8 Years
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Duncan Eagleson
United States
I've been a freelance artist most of my adult life, primarily doing illustration, but also graphic design - from book covers to corporate ID, brochures and billboards, t-shirts and web design, comics and animation. I also do leather masks and sculptures, some of which will eventually show up here.

All my work is copyright, please do not use it without permission.

Commercial Work:

Clients looking for work for publication should email me with a brief description of the job, and the proposed deadlines. Ask for a quote, or tell me what your budget is, and I'll try to work within it. I usually license specific publication rights, and don't generally do work-for-hire or all-rights deals, though I'll consider them if the price is right.

Private Commissions:

Email me with a detailed description of what you want, and how you propose to use it, and I'll respond with a quote. I usually prefer to retain print publication rights (if you want to publish it on paper, or sell digital copies, you're in the commercial client category), but as a private client, you're free to post your own commissions on the web, as long as you're not making high resolution copies available for download. If your commission is for fan art or game characters, I may ask you to provide me with reference. Don't assume I'm familiar with your favorite game, movie or comic. As you can see from my galleries, I work in a variety of mediums and styles, digital and traditional. If you have a preference for one style over other, traditional or digital, please say so.

I'm aware that private clients usually don't have the resources that publishers and ad agencies do, so I try to keep my fees for private works reasonable, while still providing high quality work. For that reason, private commissions may take a little longer than commercial work It's like the old saying, "You can have it fast, cheap, or good - pick two." As with commercial clients, if you've already got a budget, tell me, and I'll let you know what I can do for you within that price.

Masks & Sculptures:

There are prints of images of some of my masks and sculptures available here; if you want to purchase actual real world masks or sculptures, please visit the Shapeshifter website. Some of the masks you see here may be for sale there, and custom mask and sculpture work is always available.
Recently I've been experimenting with sculpture in polymer clay.  Took my first few sculptures to Boskone this year, and won two ribbons, a "Judge's Choice" award for the Bridge Troll, and one for "Best 3D."

My biggest problem has been the fragility of the polymer (Super Sculpey).  It's been cracking, a lot. One statue, the Morrigan, got totally trashed on the trip back from Boston, despite being carefully packaged, swaddled in bubble wrap.

Web research has confirmed that most sculptors in this medium seem to recommend baking it longer, at lower temperatures, than the manufacturer suggests on the package.  Unfortunately, none of them seem to agree on exactly how much lower, and how much longer.  While the Super Sculpey package warns "Do not overbake,"  the one sculpture I left too long (or what I thought was "too long") darkened a lot, and turned rock hard.  Since I'm painting them, I don't really care about the color change. So I'm thinking maybe the longer the better.

Before I bake any more actual sculpts, I'll be running some experiments and tests to see what works best.  If anyone who has worked with this medium wants to offer their suggestions or formulas, I'm definitely up for hearing them.  Thanks.
  • Listening to: "Dark Knight" soundtrack
  • Reading: "The Great Game" by Lavie Tidhar
  • Drinking: Maté


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pennyfarthing1893 Featured By Owner Nov 18, 2010  Hobbyist General Artist
Thanks for faves, and your gallery is amazing!
Cerzus69 Featured By Owner Nov 17, 2010  Hobbyist Traditional Artist
Thanks for the faves, man! :D
Duncan-Eagleson Featured By Owner Nov 17, 2010
Sure, my pleasure. You do great work, it was hard to choose just one or two!
Slavky Featured By Owner Nov 16, 2010  Professional Interface Designer
wow, like I said, your drawings are awesome! You're really good at traditional art, which is very hard in my opinion!
Duncan-Eagleson Featured By Owner Nov 17, 2010

But honestly, having done both, I don't think traditional work is really all that much harder than digital -- though it does take slightly different manual skills, that's a matter of minor adaptation. The main thing is, they both require similar visual skills and perceptions, principles of composition, etc. Though granted, not having a convenient "undo" can be frustrating, but that just means you have to plan your steps a little more carefully.
tranimation-art Featured By Owner Nov 16, 2010  Professional Filmographer
Many thank-yous for faving "Portrait of Jeremy Brett, 1986"! :sherlock:

Duncan-Eagleson Featured By Owner Nov 17, 2010
You're quite welcome.
MoonlightWhite Featured By Owner Nov 16, 2010  Hobbyist Traditional Artist
Thanks for the fav!
Duncan-Eagleson Featured By Owner Nov 16, 2010
you're quite welcome - it was well deserved.
Mitia-Arcturus Featured By Owner Nov 16, 2010   Photographer
Thank you very much for the Favorites dear ... I really appreciate it...!!!
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