I'm an ambitious person, there are so many things I want to do. I'm a creator, I feel unfulfilled if I don't spend at least some of my time creating things. The list of things I want to create has been getting pretty long.
There are lots of things I want to draw and lots of different things my watchers are expecting from me. Some of my watchers want to see more furry girls, some want to see Umbreon and friends, other people want to see specific fanart (Krystal and Renamon, perhaps?) and a few of them even want to see more art of DTfox. There are a couple of artists I'd like to trade art with as well. Then there's the fact that I make other art that I haven't uploaded here. It's quite a long list of things for me to draw and at my best I can put out one drawing a week if I don't spend time on anything else.
Art isn't my only talent, it isn't even my best talent, I'm much better at programming. I've picked up a few other skills that I'm not terribly bad at over the years as well, I can do some musical composing, 3D modelling, character design and story outlines among other things. I've always wanted to create something bigger, like a comic, cartoon or videogame. You can see a few attempts throughout my gallery such as Firefox
, the former is abandoned, the latter is merely on hold. Those are just the projects I've shown here, I have a lot of other ones that I always kept to myself. If you keep a project a secret there will be nobody to point at you when you fail, so I mostly tend to keep projects a secret until I've built up enough material that I have something worth showing. So I'll admit right now I'm working on a videogame project which I started in February, that's why I haven't been uploading much art this year. I stopped working at the end of May so I could get some art done (most of it isn't here) but I'm going to see if I can interlace my art time with my game development time. Don't expect to see anything about the videogame this year, just pretend I didn't mention it.
Since programming is my primary talent, I am working as a developer for a company (not a software company, just boring business stuff). My job is a major problem for me because it takes up so much of my time, it's not a terrible job, but I spend eight hours there, over an hour traveling between it and home and often I'm too tired after work to work on art or anything else so I need a break for an hour or more. On top of that, there are lots of things that take up time when I'm not at work, such as doing laundry, going to the store, housework and appointments. In summary, I basically only work on art and projects on the weekend and whenever I am not too tired in the afternoons. I'm also lazy on weekends and sleep in a lot.
Congratulations on making it this far, leave a comment if you went through all that. I'm not going to stop making art, I'm actually going to try to do more if I can.On an unrelated note!
I also wanted to talk about a different topic that's been on my mind for years: It's hard to find a trustworthy creator partner. I'm not saying people are mean or dangerous, I'm referring to the fact that I feel like I can't trust to split my work with another person. I hope some people reading this can understand the feeling when I explain it. There are a few reasons why I can't trust other people:
The first reason is that almost everybody who would probably be willing to help me is actually not very good. I would hate to have to tell anybody directly that the quality of their work doesn't meet my standards. Some of you might be thinking "Well, I'm not one of those people." but you might, in fact, be one of them only you just aren't able to view your own work critically.
The second reason is that they can't read my mind, they'll make ideas or art that doesn't match what I envisioned for the project. I could reject it or ask them to change it, but it feels bad especially if they're a partner and not somebody who's being paid a salary, and even if I was paying them it still feels bad.
The last reason is that a whole lot of creators, however talented, actually cannot draw anything outside of their specific style. This is a flaw I've seen even with really popular artists. When I ask you to create a picture, 3D model, music or whatever else, I need it to match the style and theme I envisioned. If you draw a character based on a reference, the shapes and proportions need to be exactly as it was designed, details like the separation between eyes, length of the arms, and shape of the nose are all really important. It has to look exactly as if the original artist had drawn it.
I want to know if you've ever had the same feeling. If, by any chance, you happened to be collaborating with me on my projects, I hope you would forgive me for being harsh.