There were a lot of tavern tales of valiant bands of adventurers heading into the wilds on noble quests or braving deep dungeons in search of treasure and glory. They defeat the monsters and overcome obstacles, succeeding where all others before them have failed. In the Flanaess these adventuring parties typically contain several people: a good number of fighters to battle monsters; a cleric to heal their wounds and ward off undead; a thief to deal with the dungeon’s locks and traps; and a wizard to handle the magic. Sometimes there’s a specialist such as a ranger or bard for a bit of variety.
The adventuring parties never consist of just two mages and a cat.
Cerathonil was very eager and excited but Garadun had his doubts. In any case they weren’t simply going to rush off into the Blue without a plan. When they returned to the Sleepy Dragon, they had a relaxing dinner and then took it easy before turning in for the night.