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Brutal Fat Girl Fights and Stories
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While many fat girls like to fight among themselves, the ones on this site prefer beating up the slim and tight-jeaned barrel racers and cowgirls, biker chicks and country women. And the fat girls aim to maim, so the women better be ready to fight them. These fights are brutal and often the women get what they deserve.
This is going to be one of the fastest-growing sites, and most of the fat girl fights will go here now. Don't miss out.
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Description
Hey, guys! again. I just missed this so much...
So, in the wake of not having a computer for several months on end - and at that time having a job that required me to kill time with no internet access and next to no mobile data for twelve hours a night, three nights a week - I bought myself a Nintendo 2DS to mindlessly pass the time that I had free. Which was... like... all of it.
And among the first handful of games I bought for my handheld Nintendo, one of the gems I picked up from the eShop was the Wayforward title, Mighty Switch Force! For those who don't know, MSF is sort of a soft Metroid-vania style of platformer. Basically, you're given theses levels to explore... your job is to find a certain number of special items (or escaped criminals in this case)... and the level exit doesn't show up until you've found all of them. What makes MSF stand out, though, is it's switch mechanic where basically some platforms are in the background and can't be walked on until you press a button and summon them forward. It adds a fun new twist to gameplay, and I genuinely enjoyed my time playing the game.
Anyway yeah, here's the hero of Mighty Switch Force! and player character herself, Patricia Wagon. I did my best with this piece to imitate the game's style as closely as I could, but I found the deeper I dug into character art of Officer Wagon, the more I noticed subtle details were different from screenshot to screenshot. From things like the cuffs around the bottom of her calf... guards, to the coloring and shading of the character herself, there were always subtle differences between iterations of the character. So I wound up trying to take the best out of all of them, mashing them together into one, trying to stay as close as possible to the official overall style of the character, AND add my own... subtle personal touches to the piece.
All in all... it wasn't actually too difficult. I'll tell ya what is difficult, though. Figuring out how to end these stupid artist's descriptions.
Um... K so bye!
So, in the wake of not having a computer for several months on end - and at that time having a job that required me to kill time with no internet access and next to no mobile data for twelve hours a night, three nights a week - I bought myself a Nintendo 2DS to mindlessly pass the time that I had free. Which was... like... all of it.
And among the first handful of games I bought for my handheld Nintendo, one of the gems I picked up from the eShop was the Wayforward title, Mighty Switch Force! For those who don't know, MSF is sort of a soft Metroid-vania style of platformer. Basically, you're given theses levels to explore... your job is to find a certain number of special items (or escaped criminals in this case)... and the level exit doesn't show up until you've found all of them. What makes MSF stand out, though, is it's switch mechanic where basically some platforms are in the background and can't be walked on until you press a button and summon them forward. It adds a fun new twist to gameplay, and I genuinely enjoyed my time playing the game.
Anyway yeah, here's the hero of Mighty Switch Force! and player character herself, Patricia Wagon. I did my best with this piece to imitate the game's style as closely as I could, but I found the deeper I dug into character art of Officer Wagon, the more I noticed subtle details were different from screenshot to screenshot. From things like the cuffs around the bottom of her calf... guards, to the coloring and shading of the character herself, there were always subtle differences between iterations of the character. So I wound up trying to take the best out of all of them, mashing them together into one, trying to stay as close as possible to the official overall style of the character, AND add my own... subtle personal touches to the piece.

All in all... it wasn't actually too difficult. I'll tell ya what is difficult, though. Figuring out how to end these stupid artist's descriptions.
Um... K so bye!
Image size
6591x6143px 2.22 MB
© 2017 - 2025 Drewdini
Comments4
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I remember the prisoners just stay still in the game. So it makes me think of this:
"Stop! In the name of the law!"
"Okay."
"Wh- really? That's usually pretty hard to get people to do."
*Standing on a distant platform away.*
"Um... can you come here?"
"Hmm... I already complied with your first order, so... nah."
"You little punk..."
"Stop! In the name of the law!"
"Okay."
"Wh- really? That's usually pretty hard to get people to do."
*Standing on a distant platform away.*
"Um... can you come here?"
"Hmm... I already complied with your first order, so... nah."
"You little punk..."