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Living Room - Green
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Description
My first foray into 3D interior renders.
I've been wanting to try one for a long time, so I used [link] as a reference. The modeling was really quick, as was the texturing (note the awful chairs). It's not meant to look exactly as the reference, it was more of a guide so I didn't have to design something as well.
The render settings were pretty low too. Shadow samples, glossy reflection samples, and render samples were all mid range.
There's a lot of room to improve before I'd be happy with the quality, but for a first I guess it's not too bad...
3ds max, mental ray and Photoshop.
Drew
PS - I don't remember where the trees in the window were from. If you recognize the photo as yours, let me know and I'll gladly give you credit.
I've been wanting to try one for a long time, so I used [link] as a reference. The modeling was really quick, as was the texturing (note the awful chairs). It's not meant to look exactly as the reference, it was more of a guide so I didn't have to design something as well.
The render settings were pretty low too. Shadow samples, glossy reflection samples, and render samples were all mid range.
There's a lot of room to improve before I'd be happy with the quality, but for a first I guess it's not too bad...
3ds max, mental ray and Photoshop.
Drew
PS - I don't remember where the trees in the window were from. If you recognize the photo as yours, let me know and I'll gladly give you credit.
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© 2010 - 2023 drewbrand
Comments16
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you did a nice job on recreating your reference picture, that's hard to do usually (at least when I trie it)!