The Founding father of Mvrder-of-Crows and main Admin of Last-Adventure
I sat down and wrote this because I want us to remember something.
When you loose control of your motivation because what you put on paper or computer or any other medium isn't "there" yet and it seems to take forever to get it right, especially the level where your idols are, whether you're an actor, an artist, composer or a programmer, go on youtube. Watch montages of people who made the greatest games, movies and animations of all times, that were successfull.
Listen to them laugh, play with their work, hide their stress, talk about sleepless nights. Watch them try, fail and try again. This will make you remember they're people like you and they were in your situation once too. Which is easy to forget, because no matter how talented, they threw away a lot of concepts and failed work you don't get to see and it makes you believe that their level is unobtainable, they're perfect and they were always like that but they weren't.
Truth is, they're perfect because they didn't stop. Remind yourself that it truly takes hours, days and sometimes years to make something good, not a few hours that you give up after.
Witcher: The Wild Hunt, 4 years. God of War, 5 years. The last of Us, 4 years. Uncharted 4, nearly 5. A good piece of art, sometimes a few days. One minute long animation, a few weeks.
While watching them laugh remember, they cried too. They cried a lot when they couldn't do it, and they cried when they finally did. They just didn't stop.
And when you're feeling a lack of skills in your art, or just feel sad because your drawing just didn't turn out right, I want you to remember this:
Somebody might've liked one of your drawings so much they saved it, they're just too shy to praise you.
drawalotosaur viripuga / Kal-Dera
28.12.2017 - ∞
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
- Mark Twain