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About Deviant Jens Wege38/Male/Germany Recent Activity
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A Rider And Her Dragon 3 by DrakeTheDragon-1980 A Rider And Her Dragon 3 :icondrakethedragon-1980:DrakeTheDragon-1980 6 6 A Rider And Her Dragon 2 by DrakeTheDragon-1980 A Rider And Her Dragon 2 :icondrakethedragon-1980:DrakeTheDragon-1980 4 3 A Rider And Her Dragon by DrakeTheDragon-1980 A Rider And Her Dragon :icondrakethedragon-1980:DrakeTheDragon-1980 1 6 It Has a Head 4 by DrakeTheDragon-1980 It Has a Head 4 :icondrakethedragon-1980:DrakeTheDragon-1980 0 8 It Has a Head 3 by DrakeTheDragon-1980 It Has a Head 3 :icondrakethedragon-1980:DrakeTheDragon-1980 1 5 It Has a Head 2 by DrakeTheDragon-1980 It Has a Head 2 :icondrakethedragon-1980:DrakeTheDragon-1980 0 0 It Has a Head by DrakeTheDragon-1980 It Has a Head :icondrakethedragon-1980:DrakeTheDragon-1980 0 0 Rideable Creature Dragon WIP 4 by DrakeTheDragon-1980 Rideable Creature Dragon WIP 4 :icondrakethedragon-1980:DrakeTheDragon-1980 0 0 Rideable Creature Dragon WIP 3 by DrakeTheDragon-1980 Rideable Creature Dragon WIP 3 :icondrakethedragon-1980:DrakeTheDragon-1980 0 0 Rideable Creature Dragon WIP 2 by DrakeTheDragon-1980 Rideable Creature Dragon WIP 2 :icondrakethedragon-1980:DrakeTheDragon-1980 1 10 Rideable Creature Dragon WIP by DrakeTheDragon-1980 Rideable Creature Dragon WIP :icondrakethedragon-1980:DrakeTheDragon-1980 0 0 Drakia Clothes New 5 by DrakeTheDragon-1980 Drakia Clothes New 5 :icondrakethedragon-1980:DrakeTheDragon-1980 1 0 Drakia Clothes New 4 by DrakeTheDragon-1980 Drakia Clothes New 4 :icondrakethedragon-1980:DrakeTheDragon-1980 2 0 Drakia Clothes New 3 by DrakeTheDragon-1980 Drakia Clothes New 3 :icondrakethedragon-1980:DrakeTheDragon-1980 1 0 Drakia Clothes New 2 by DrakeTheDragon-1980 Drakia Clothes New 2 :icondrakethedragon-1980:DrakeTheDragon-1980 1 0 Drakia Clothes New by DrakeTheDragon-1980 Drakia Clothes New :icondrakethedragon-1980:DrakeTheDragon-1980 1 0

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Detail by awesomedragon Detail :iconawesomedragon:awesomedragon 16 12 Mathias by VictoriaDAEDRA Mathias :iconvictoriadaedra:VictoriaDAEDRA 368 25 SP: Little Ghost by AvareonArt SP: Little Ghost :iconavareonart:AvareonArt 108 40 Anubis sketch by el-grimlock Anubis sketch :iconel-grimlock:el-grimlock 4,108 150 Argonian_Shadowscale_Mathias by VictoriaDAEDRA Argonian_Shadowscale_Mathias :iconvictoriadaedra:VictoriaDAEDRA 339 30 Argonian_Shadowscale by VictoriaDAEDRA Argonian_Shadowscale :iconvictoriadaedra:VictoriaDAEDRA 299 25 Sacred Fire by Goldenwolf Sacred Fire :icongoldenwolf:Goldenwolf 5,277 275 Wolf Anthro Paladin by RussellTuller Wolf Anthro Paladin :iconrusselltuller:RussellTuller 91 4 Commission: Avari, Cemolon and Mika by ValkiriaIX Commission: Avari, Cemolon and Mika :iconvalkiriaix:ValkiriaIX 202 54 The Happy Argonian Family by GalooGameLady The Happy Argonian Family :icongaloogamelady:GalooGameLady 2,601 948 Skyrim_Argonian by VictoriaDAEDRA Skyrim_Argonian :iconvictoriadaedra:VictoriaDAEDRA 801 64 Sai'Raks the Argonian by AllMyMind Sai'Raks the Argonian :iconallmymind:AllMyMind 165 24 Diplomatic Fleet by Pinakes Diplomatic Fleet :iconpinakes:Pinakes 1,295 101 Albino by Kerneinheit Albino :iconkerneinheit:Kerneinheit 404 25 Roar by Kerneinheit Roar :iconkerneinheit:Kerneinheit 688 44

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deviantID

DrakeTheDragon-1980
Jens Wege
Germany
I don't consider myself an artist, but I enjoy creating meshes, textures, poses, animations and coding to realize a certain dragon from my imagination in any 3d environment suitable enough.

Mostly this will be in the form of game mods, lacking a better environment to work in. Currently it's for The Elder Scrolls IV: Oblivion.

This dragon or its race isn't the only thing I'm creating though. I just enjoy creating virtual things in general.

I also started writing down the story of this dragon, which I was dreaming of and imaginating over several years now. But I'm a little behind and the story still continues almost every night. What I've written down by now is only 1% of what's in my memory. I really have to keep up before something gets lost forever.

Favourite genre of music: all that sounds good, not thinking in boxes
Operating System: Mac OS-X currently
MP3 player of choice: Media Player/QuickTime Player
Personal Quote: "The only thing I know is I don't know anything."... and even this I don't know
Interests
Oh my, it's been quite a while since I last published anything on here! Nevertheless I've been all but inactive during all that time.

First of all, I'm still alive. Well, that was not much of a surprise. I have been through quite some health issues recently, and am still not exactly done, but I'm doing fine enough right now, and that is all that counts, isn't it? My current work schedule still doesn't allow for much, but from time to time I'm getting/taking a little of such and put it into making some progress with my current modding projects.

Speaking of which, it's not at all exactly the same you might remember from years ago anymore either.


Argonian Beautification is on hold, and likely going to be for quite a while to come.

Scripted Argonian Feet is more or less the same, but I have some new thing cooking which might just change the whole concept in its core as well. More about that towards the end of the report.


Drake's Anthro-Dragon Race is more or less on hold currently, although at last I made a lot of progress in regards to the new wings and the overall reworked anatomy of my dragons. The meshes were completely redone, and the textures also received a heavy work-over, mainly provided by Terreflare of course. A few pics show more than a thousand words, so have some here:

Newwingspreview by DrakeTheDragon-1980Newwingspreview2 by DrakeTheDragon-1980Newwingspreview3 by DrakeTheDragon-1980
Newwingspreview4 by DrakeTheDragon-1980Newwingspreview8 by DrakeTheDragon-1980Newwingspreview9 by DrakeTheDragon-1980

Taking a different route about the previously used wing hump and the connection of the wing arms to the upperbody this time I happened across an image in Blender that fueled an idea, and born it was, the wearable Wyvern Suit design:

Drakewyverntest by DrakeTheDragon-1980Drakewyverntest2 by DrakeTheDragon-1980

(Never mind the body suit Drake's wearing in these. I was still primarily play-testing with a Half-Dragon race I designed, and instead of showing partly-bare skin in these putting him into the suit that's sporting his own colors and equipping his head as a wearable helmet was the much better idea.)


Speaking of which, I lately got the crazy idea to create a kind of wing suit for Drake and others to wear. I called it the Skyguard Armor, resembling assets worn by the Airborne Rangers type of fighters aboard the airships in the story realm of mine. The Skyguard is not only manning the airships though, but back in the ancient times they were also consisting of dragon riders even as well. The non-dragon members among them, without wings to fly, were wearing a wing suit to this purpose as well as a glider at times. They use the dragons they ride or the airships to carry them into their drop zone, then they jump and dive deep down at extremely high velocity. This makes for efficient surprise attacks on hard to reach on ground targets, or easy deployment of large squads in combat zones without the enemy knowing.

The Wing Suit came first:
Wingsuit1 by DrakeTheDragon-1980Wingsuit4 by DrakeTheDragon-1980Wingsuit5 by DrakeTheDragon-1980
Winggliderbasejump by DrakeTheDragon-1980

Skydiving in Style - picture series link

The Glider soon after:

Wingglidercurveflight by DrakeTheDragon-1980

Glideanim - animated GIF


The Skyguard Armor advanced:

Skyguardsuit1 Suit by DrakeTheDragon-1980 Skyguardsuit2 Lightarmor by DrakeTheDragon-1980 Skyguardsuit3 Heavyarmor by DrakeTheDragon-1980 Skyguardsuit4 Glidepack by DrakeTheDragon-1980 Skyguardsuit5 Glidepackwinged by DrakeTheDragon-1980
Skyguardsuit6 Halfmask by DrakeTheDragon-1980 Skyguardsuit7 Fullmask by DrakeTheDragon-1980 Skyguardsuit8 Openhelmet1 by DrakeTheDragon-1980 Skyguardsuit9 Openhelmet2 by DrakeTheDragon-1980 Skyguardsuit10 Fullhelmet1 by DrakeTheDragon-1980 Skyguardsuit11 Fullhelmet2 by DrakeTheDragon-1980

The design turned into scaled:

Skyguardsuitscaled1 by DrakeTheDragon-1980Skyguardsuitscaled2 by DrakeTheDragon-1980

Options became more casual as well:

Sittingbythefire by DrakeTheDragon-1980Sittingbythefire3 by DrakeTheDragon-1980Sittingbythefire4 by DrakeTheDragon-1980
Sitting by the Fire 2 by DrakeTheDragon-1980Sittingbythefire6 by DrakeTheDragon-1980Sitting by the Fire 3 by DrakeTheDragon-1980

(You can also see more details of the Half-Dragon race I mentioned here.)

I mixed it with my Guardian Equipment, creating yet more options to choose:

Skyguardian1 by DrakeTheDragon-1980Skyguardian2 by DrakeTheDragon-1980Skyguardian4 by DrakeTheDragon-1980
Skyguardian7 by DrakeTheDragon-1980Skyguardian8 by DrakeTheDragon-1980Skyguardian10 by DrakeTheDragon-1980
Skyguardian11 by DrakeTheDragon-1980Skyguardian12 by DrakeTheDragon-1980Skyguardian13 by DrakeTheDragon-1980

And last but not least, different color schemes to round it off:

White
Skyguardianwhite1 by DrakeTheDragon-1980Skyguardianwhite2 by DrakeTheDragon-1980

White-Red-Black (The Heart-Of-Fire airship crew's theme)
Sky Guardian White-Red-Black by DrakeTheDragon-1980Skyguardianwrb2 by DrakeTheDragon-1980

Black-Blue-Skyblue (The Naval Military's theme)
Skyguardianbbs1 by DrakeTheDragon-1980Skyguardianbbs2 by DrakeTheDragon-1980

Red-Brown-Golden (Drake's theme, doh^^)
Sky Guardian Drake by DrakeTheDragon-1980Skyguardiandrake2 by DrakeTheDragon-1980Skyguardiandrake3 by DrakeTheDragon-1980


Talking of the Heart-Of-Fire, a Draconic Frigate, the flag-ship of the Draconic Navy, again from an occurrence in the story of mine, a little side-project was born. She's a Trimaran mainly, both engine-driven and with sails, capable of both, high-speed ocean cruising as well as flight. I'm not sure the ship will truly make it into the game, but nevertheless once in a while I just can't help and continue building away at it:

Hofshipigtest1 by DrakeTheDragon-1980Hofshipigtest8 by DrakeTheDragon-1980Hofshipigtest10 by DrakeTheDragon-1980
Hofshipigtest3 by DrakeTheDragon-1980Hofshipigtest9 by DrakeTheDragon-1980Hofshipigtest11 by DrakeTheDragon-1980
Hofshipigtest13 by DrakeTheDragon-1980Hofshipigtest14 by DrakeTheDragon-1980Hofshipigtest15 by DrakeTheDragon-1980

Its latest iteration has not yet made it into the game, nevertheless it made impressive progress all the same:

Hofshipneu1 by DrakeTheDragon-1980Hofshipneu2 by DrakeTheDragon-1980Hofshipneu3 by DrakeTheDragon-1980
Hofshipneu4 by DrakeTheDragon-1980

Video Turntable - even more recent version of design with completely redesigned deck, transformation phase from sail ship to airship, sails folding in, masts turning down, sails turning into wings, wings folding out


Back to the Wing Glider you might have seen it necessitated the creation of my long-planned Gliding Flight approach finally all the more. Heavy scripting and lot's of math, aero-dynamics, thermo-dynamics, approximations thereof for the limited unrealistic game, and of course a whole new set of fitting flight animations went into it, but the results, I think, are speaking for themselves. And while I was at it creating animations for the glider, so everybody can glide with, winged races or not, I also got around to do the same again for custom races with wings, supporting all wing bone structures in skeletons I was aware of. My own Anthro-Dragons, of course, as well as all races/mods based on them, Alexander's Wings based animated wings, as well as all races based on these, VipCxJ's Air Fight System, a rather famous framework doing the same, and again all races based on this, races of DivineAvenger's creation and even Selene's cool new WoW based Abyss Demon race, should all be supported the same.

Unlike other approaches the gliding flight approach is about exactly that, it's gliding mainly, with an occasional flap of the wings per the push of a button, no "air walking" at all anymore like all the others do. My main point of inspiration was the way flight worked in "The Legend of Spyro: Dawn of the Dragon", but of course I had to compromise for the game and expand on it to fit my needs. It's working quite well so far, just a few remaining game-engine limitation bugs to squish left (momentum-based air movement physics completely subsiding with increasing skill of Acrobatics for example is one of them), and it's conceptualized in a way so every other mod/race can make use of it just as well, including configuration file based definition of what items can be used as gliders, as well as race folder based possibility to provide replacement/override animations per race and tell the framework which races can fly on their own and which can't.

BrenaRiverRavineFlight1 by DrakeTheDragon-1980 BrenaRiverRavineFlight2 by DrakeTheDragon-1980 BrenaRiverRavineFlight3 by DrakeTheDragon-1980 BrenaRiverRavineFlight4 by DrakeTheDragon-1980 BrenaRiverRavineFlight5 by DrakeTheDragon-1980
BrenaRiverRavineFlight6 by DrakeTheDragon-1980 BrenaRiverRavineFlight7 by DrakeTheDragon-1980 BrenaRiverRavineFlight8 by DrakeTheDragon-1980 BrenaRiverRavineFlight9 by DrakeTheDragon-1980 BrenaRiverRavineFlight10 by DrakeTheDragon-1980
BrenaRiverRavineFlight11 by DrakeTheDragon-1980 BrenaRiverRavineFlight12 by DrakeTheDragon-1980 BrenaRiverRavineFlight13 by DrakeTheDragon-1980 BrenaRiverRavineFlight14 by DrakeTheDragon-1980

Wingglidetest1 by DrakeTheDragon-1980 Wingglidetest2 by DrakeTheDragon-1980 Wingglidetest6 by DrakeTheDragon-1980 Wingglidetest8 by DrakeTheDragon-1980 Wingglidetest9 by DrakeTheDragon-1980 Wingglidetest10 by DrakeTheDragon-1980

Not really looking organic or like a dragon much? I agree, and already started reworking the animations all over again to get them more to my liking and believable:

Newglideanims by DrakeTheDragon-1980 Newglideanims2 by DrakeTheDragon-1980 Newglideanims3 by DrakeTheDragon-1980 Newglideanims4 by DrakeTheDragon-1980 Newglideanims5 by DrakeTheDragon-1980 Newglideanims6 by DrakeTheDragon-1980
Newglideanims7 by DrakeTheDragon-1980 Newglideanims8 by DrakeTheDragon-1980 Newglideanims9 by DrakeTheDragon-1980 Newglideanims10 by DrakeTheDragon-1980 Newglideanims11 by DrakeTheDragon-1980 Newglideanims12 by DrakeTheDragon-1980 Newglideanims13 by DrakeTheDragon-1980
Newglideanims14 by DrakeTheDragon-1980 Newglideanims15 by DrakeTheDragon-1980 Newglideanims16 by DrakeTheDragon-1980 Newglideanims17 by DrakeTheDragon-1980 Newglideanims18 by DrakeTheDragon-1980 Newglideanims19 by DrakeTheDragon-1980

The animations are half done by now and the scripts still need more work, but I think it's safe to say "I'm getting there".


The Nirnroot Creature side-project I needn't necessarily tell of, rigging those all-too-well-known plants to a creature skeleton to effectively turn the famous "Nirnroot Hunting" business into "Nirnroots Hunting You":

Nirnrootcreature by DrakeTheDragon-1980 Nirnrootcreature2 by DrakeTheDragon-1980 Nirnrootcreature3 by DrakeTheDragon-1980 Nirnrootcreature4 by DrakeTheDragon-1980 Nirnrootcreature5 by DrakeTheDragon-1980
Nirnrootcreature6 by DrakeTheDragon-1980 Nirnrootcreature7 by DrakeTheDragon-1980 Nirnrootcreature8 by DrakeTheDragon-1980 Nirnrootcreature9 by DrakeTheDragon-1980 Nirnrootcreature10 by DrakeTheDragon-1980

Don't incautiously pick a Nirnroot ever again, or the Nirnroots might just go picking on You.

While the big ones prefer submerging under ground, looking exactly like the static plants while preparing their attack, the little ones can also fly, or rather yet they helicopter around the area like the flying drone of Aimee from the movie Red Planet. You'll hear them rattle in the bushes around you, but whenever you think you saw something and turn towards its direction, the thing will be completely elsewhere already and you'll never know when they come to hit you or from where.

Nirnrootflying - animated GIF

This project is currently more or less on hold as well, as I got in over my head with all the game features I planned and cannot finish it the way I planned anymore in a timely fashion. But I plan to release it at one point nevertheless, for it's a really fun project and it'd be a shame for it to remain unreleased.


And last but not least I'm going the same way as with the Gliding Flight approach with my bodypart control scripts as used in my Anthro-Dragon Race and Scripted Argonian Feet. I am already designing the concept of Drake's Bodypart Control Framework to be used as a master by both my own mods for the task as well as simple little compatibility plugins created to introduce control over other races as well, custom or not.

Drake's Anthro-Dragon Race will therefore be stripped of its body control scripting and make use of the new framework instead once it's released. The same will go for Scripted Argonian Feet and the remaining mod will concentrate solely on providing the adapted items and meshes I, and others, designed.

Thanks to Shademe and a new coming Blockhead release with equipment control functionality included the framework will be able to do exactly the same as my Anthro-Dragon Race's scripts are currently doing but better so and with lesser discomforting drawbacks as well. I will make everything INI file driven, so adding of another race to the collection is only a matter of putting an INI file into its folder instructing the framework what rules apply for the race and having according race name based folders at hand containing the bodypart meshes for when nude as well as adapted files for as much equipment items as one can provide, my "replacer templates" approach for not yet adapted items will be supported as well.

In the first iteration once I'm done with the framework itself I plan to provide support (and plugins) for my own Anthro-Dragon Race as well as Scripted Argonian Feet, like I said, but I'll also make sure the famous KATS, Khajiit Anatomical Transformation System, doing the same as my SAF does for Argonians just for Khajiiti, will be supported as well, just eliminating the need for its plugin but keeping its NIF files and using them through my framework just the way they are, and while I'm at it I'll of course make sure Tiffawolf's Wolven Anthros and the few existing adapted items for it will get the exact same treatment.

Quite ambitious, I know, but I'm still seeing possibility of getting it all done. After all, scripting is my primary art style when it comes to modding, and I'm really having fun doing it. Still it will take time of course to get stuff done, and I can't really tell when I'll have the time to get around to doing it all. But those who know me will also know by now my projects are never really aborted, and delayed means only delayed, they will make progress eventually, and a release is not a matter of impossibility but only a question of time.

Oh well, we'll see.


Now, my, that is quite a number of images, and all of them are only from inside my stash. But the same thing delaying my projects and modding endeavors is also preventing me from getting around to do real new deviations instead. Quickly uploading my screenshots to stash was all I got, so linking to them in stash is what I'll do. There will be new true deviations in future eventually... I just for the life of me can't tell when that will be.

In other news nothing out of the ordinary has happened. Business as usual is just as it's usual. Status Report completed. Drake the Dragon returning to duty.

Oblivion20160407 21.33.00 by DrakeTheDragon-1980
(Nevermind the water issues on the right. I'm using Oblivion Reloaded for my game since recently, and it seems my virtual machine's graphics card uses a depth buffer that cannot be obtained by Alenet's plugin.)
  • Listening to: my favourite game music and soundtrack collection
  • Watching: Tuesday night TV series
  • Playing: ... I wish I could play any games at all...
  • Eating: evening meal
  • Drinking: lot's of tea for my digestion

Journal History

Activity


Comments


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:iconkittysib:
KittySib Featured By Owner May 10, 2019  Hobbyist General Artist
:iconllama-plz:Thank you for the llama!:D
Reply
:icondrakethedragon-1980:
DrakeTheDragon-1980 Featured By Owner May 11, 2019
Give a llama, get a llama. ;) (Wink) 
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:iconkittysib:
KittySib Featured By Owner May 11, 2019  Hobbyist General Artist
:D
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:iconailixa:
Ailixa Featured By Owner Mar 15, 2019  Hobbyist Digital Artist
thanks for llama ! you have lovely art ~
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:iconfaxthissheet:
FaxThisSheet Featured By Owner Feb 28, 2019
Look at that Oblivion here! It's alive!
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:icondrakethedragon-1980:
DrakeTheDragon-1980 Featured By Owner Feb 28, 2019
Well, "here" specifically a little less than elsewhere, what with all my lack of free time these days, but the game and its modding itself, yes, very much, always has been and still is. I'm one of the lesser active authors, actually, if that makes for a comparison. The others and their pages are leagues more "alive" and active than me and mine. Sweating a little... 
But this game and its modding community have given me so much fun and joy, I'll definitely keep modding it, no matter what. ;) (Wink) 
Reply
:iconfaxthissheet:
FaxThisSheet Featured By Owner Feb 28, 2019
Well at-least you're doing something. I am also doing something, a race mod and and nearly deciding to make a world space mod too. You might not be around a-lot but at-least you're trying harder. I can't even make my own models.
Maybe when my mod get a release and get's acceptable I might get you or somebody else to help spicing it up in later versions.


Good that the game is alive. Cause of modding and those fun NPCs.
Reply
:iconkaidokj:
KaidokJ Featured By Owner Nov 9, 2018   Digital Artist
Thanks for the llama :happybounce:

I knew a llama once. At least I thought I knew him. I mean, how well can anyone really know anyone, much less a llama. With their air of mystery and thinly veiled contempt. It’s hard. But I digress.
His name was Kevin. But for reasons I will never understand, he would only ever answer to Albert. Identity issues aside, things started out okay. The usual introductory sniffing and sneezing went well, despite his allergies, but then things started going downhill during the ritual licking phase of the pleasantries. We pushed through. And had it not been for the spitting, we might have even been able to make it work, but alas, after just 3 seconds of bittersweet brotherhood, we finally decided to part ways. It’s kind of sad, when you think about it. Spitting seems like such an innocent thing to fight over, but he was pretty adamant that I should stop and that was just never going to happen. We might have overcome that issue, but Kevin, like all llamas, was very competitive. First came the stench competitions. Then it was belching contests. And lastly, a painstaking count to see which one was hairier. You can clearly see why our relationship was doomed. The poor fellow was a bit of a sore loser.
So he snuck out, taking with him a failed friendship, an obliviously optimistic dread of the future, and my sixth favorite toothbrush. Now that he is gone, I can honestly say, it's for the best. He was too much of a chick magnet anyway and who needs that drama? :shakefist:

Full disclaimer, as Kevin’s official biographer, a position of which he blackmailed me into (don’t ask), I’ve been instructed to inform you about his ongoing series. The journey starts here with The Kevin Chronicles - Chapter 1, and this gallery contains the rest. You should check it out.

*End of cue card*

And don't worry, they're pretty short.
No pressure though, only if you want.

:D 
Reply
:icondrakethedragon-1980:
DrakeTheDragon-1980 Featured By Owner Nov 10, 2018
Thank you. I already read the first few of them and enjoyed it very much. Sadly they're actually longer than what my free time allows, so I'll have to continue reading another day. But that's not exactly a problem. Only a few per day keeps the suspense after all. Sweating a little... 
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:iconkaidokj:
KaidokJ Featured By Owner Nov 10, 2018   Digital Artist
No worries. Stop by anytime. We're always open. Nodody's home, but we're open nonetheless. :D 
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