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Jens Wege
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Guardian Dragons Of Cyrodiil by DrakeTheDragon-1980, visual art

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Birthday '15: Celebrated DeviantArt's 15th birthday
May the 4th: Celebrating Star Wars
Super Albino: Llamas are awesome! (203)
I've seen it: It's Coming -- Stay Tuned!
birthdAy '10: decade of deviousness
My Bio
I don't consider myself an artist, but I enjoy creating meshes, textures, poses, animations and coding to realize a certain dragon from my imagination in any 3d environment suitable enough.

Mostly this will be in the form of game mods, lacking a better environment to work in. Currently it's for The Elder Scrolls IV: Oblivion.

This dragon or its race isn't the only thing I'm creating though. I just enjoy creating virtual things in general.

I also started writing down the story of this dragon, which I was dreaming of and imaginating over several years now. But I'm a little behind and the story still continues almost every night. What I've written down by now is only 1% of what's in my memory. I really have to keep up before something gets lost forever.

Favourite genre of music: all that sounds good, not thinking in boxes
Operating System: Mac OS-X currently
MP3 player of choice: Media Player/QuickTime Player
Personal Quote: "The only thing I know is I don't know anything."... and even this I don't know

Favourite Movies
I don't have one single favourite of anything
Favourite Bands / Musical Artists
I don't care for bands or musicians, just enjoy the pieces
Favourite Games
The Elder Scrolls series
Other Interests
programming, robotics, 3d virtual worlds, dragons
0 min read
Oh my, it's been quite a while since I last published anything on here! Nevertheless I've been all but inactive during all that time. First of all, I'm still alive. Well, that was not much of a surprise. I have been through quite some health issues recently, and am still not exactly done, but I'm doing fine enough right now, and that is all that counts, isn't it? My current work schedule still doesn't allow for much, but from time to time I'm getting/taking a little of such and put it into making some progress with my current modding projects. Speaking of which, it's not at all exactly the same you might remember from years ago anymore eith
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0 min read
How long have you been on DeviantArt? 5 years, 2 months and 7 days now. Though I've been a silent admirer and lurker here already for years before I began finally giving something back. What does your username mean? Drake the Dragon is the protagonist of a story of mine I came up with in my dreams many, many years ago and until recently have been continuing every night and sometimes also during the day. He's also become the main character in almost every video game RPG I played since then, and in games where modding is possible I also tried to recreate him inside the game as close to the story as possible. First sub-chapters of the story can
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0 min read
You know, I'm mainly a modder, or mod author, in my free time, and while I'm not yet able to create Skyrim mods myself, still lacking the game and free time to do anything with it, I'm very much interested in the Elder Scrolls modding scene and caring quite a lot for its community of great, talented modders, real artists in their own category no less. Right now we're having a situation at the Steam Workshop which the community decided is no longer bearable. The Skyrim section of the Steam Workshop currently is more or less a 'law-free' zone. Its own rules and EULA are not enforced at all. It's totally unmoderated at times, or at best horribl
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Comments 193

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Do you know how to port things from Oblivion to Oldrim or SSE?

I'm afraid not. I'm still only modding Oblivion, if at all these days, and know about modding Skyrim et al only peripherally.

But I do know the answer will be hard to find, if it is not further specified "what type" of assets is to be converted, as everything is done vastly differently depending on what type of asset it is.

Texturing has changed how normal and replacement maps work or are created, and also how it is applied onto a mesh in a NIF.

Models have changed the way how textures are applied and there's additional shaders for certain things, something Oblivion didn't have.

I don't know about collision in those games' NIFs. But it's not unlikely this also changed some way.

The rigging pose and how animations work has also changed, so direct 1:1 conversion of clothing, armor items or even body or creature parts also won't work, or not without first heavy modification in a modeling app.

What I'm now still lacking of all this, is knowledge of how it has to be in Skyrim/SSE. I may know almost everything about what to convert things from, but literally nothing about what to convert it into.

I'm sorry.

Do you have any porting friends?

None that I know closer, I'm afraid.

This forced inactivity that's keeping me from finishing my projects for years also distanced me from the community a good deal. Almost all the ones I knew closer back then have by now either moved on or disappeared.

I may know a couple by name, who are good at porting from other games, some of them even making Skyrim mods from this, but I can't say I recall a lot who dedicated to porting from Oblivion to Skyrim, well apart from the people behind the big porting, or better "re-creating" now, projects everybody knows, like Skyblivion, Skywind, etc.

But I did say re-creating rather than just porting, because the mere use of converted original assets from one of their games in another is something Bethesda doesn't allow, and at least in the past was adamantly combatting, up to the point of shooting down entire websites for only documenting how said porting can be done or providing tools to do so.

Only if the asset is not from the game itself, or derived from one of the game's original assets, like completely created from scratch unique new assets from mods, conversion to another game can be allowed.

But again, I know none of them by name, or think they know mine.

Maybe the folks in the Drunken-Crafters-Inn group my know more: https://www.deviantart.com/drunken-crafters-inn/

Chakaru and Room207 are rather active in porting from other games, and I think some of them also mod for Skyrim/SSE. But it's of course a group for modding Oblivion, and they are mainly converting "from" other games "to" Oblivion instead, so... I don't know.

I'm a bit "out of it", one can say, for quite some time now due to my involuntary inactivity.

Wish you a happy birthday and happy holidays!
Thank you! Happy Holidays to you, too!