Well, it looks like the plan is succeeding.
Promethean Auctions: The Living Art Auction - Denise
So far I have two of the three sections of the game done, with one more rough coded.
Poor Denise, three options for plastic, three for stone, and only gold left to do. I may even have enough slack to add in some bonus scenes.
These project are nice, as if I don't get everything I want done, I can just pull out the code and publish as is.
Expect a cover preview in the next few days.
First off – a new Medusariffic #123 – This one is based on a fantasy and would make a great custom video.
So September was nearly a complete write off for me in terms of putting mouse and mind to work and creating content. This is pretty unusual for me. I suspect part of it is burnout after so many years of banging out monthly updates without a break. Also, over the last 12 months I have started and abandoned a few interactive games. It happens – especially if getting other work done takes me away from the game for too long and I lose the plot. This pisses me off.
So I am going to try something different for Octob
For those creators out there - Humble has a Corel Art bundle out right now which is, to put it mildly, a motherfucker.
I was about to drop a lot more to upgrade Paint Shot Pro Ultimate; and it is only a small part of the package.
Check it out.
BTW I don't get anything for posting this - I have no financial dog in this fight.