Featured in collections
129 Favourites39 Comments3K Views
If you're following me on Tumblr, you'd know I've been running through aNB purely for the purpose of taking screenshots... I wound up with almost 3000 screenshots at the end of it. Too much to put in dropbox so instead I'll compile them into 'categories' (levels, characters) and post them here instead. Click the download button to get full size.
Other complications upcoming:
Corrupted Cynder
Ignitus
Volteer, Cyril and Terrador
Levels
Spyro and Sparx
Other (Kane, Mole-Yair, Ice King, Steam etc)
I'm currently going through tEN. Anything specific you'd really want screenshots of?
Other complications upcoming:
Corrupted Cynder
Ignitus
Volteer, Cyril and Terrador
Levels
Spyro and Sparx
Other (Kane, Mole-Yair, Ice King, Steam etc)
I'm currently going through tEN. Anything specific you'd really want screenshots of?
Image details
Image size
1889x29000px 62.85 MB
Published:
© 2015 - 2021 DragonOfIceAndFire
Comments39
Join the community to add your comment. Already a deviant? Log In

The PS2 can only support resolutions up to 480p. The Wii can support up to 576i, at the cost of 60FPS games dropping to 50FPS. Even if both consoles are set to 480p, the Wii still comes out on top with sharper textures, better Anti-Aliasing, more colors, and greater shading capabilities.
Sonic Unleashed (PS2: Left, Wii: Right)
i.imgur.com/N3bNdg5.png
Tomb Raider: Anniversary Edition
i.imgur.com/iT2bnVc.jpg
But raising the internal resolution on a PS2 emulator makes it look better than the Wii!
That may be true, but whenever a game is made, A certain max quality texture is put on the disc. The PS2 disc can only hold half of what the Wii disc can hold, allowing the Wii version to be loaded with the 720p textures that the PS3/360 uses. The PS2 Version uses the same textures, except they were downgraded to 480p to allow all of them to be stored on the disc. The reason why the Wii version has 720p textures even though it can only render 576i is because downgrading graphics takes a long time and causes textures to become blurry.
Dawn of the Dragon emulated, raising both games resolution to 720p (PS2: Left, Wii: Right)
i.imgur.com/kZkfauR.jpg
See, even though both games are rendered at 720p, the Wii looks better due to it fully utilizing it's 720p textures.

i.imgur.com/N3bNdg5.png
Tomb Raider: Anniversary Edition
i.imgur.com/iT2bnVc.jpg
But raising the internal resolution on a PS2 emulator makes it look better than the Wii!
That may be true, but whenever a game is made, A certain max quality texture is put on the disc. The PS2 disc can only hold half of what the Wii disc can hold, allowing the Wii version to be loaded with the 720p textures that the PS3/360 uses. The PS2 Version uses the same textures, except they were downgraded to 480p to allow all of them to be stored on the disc. The reason why the Wii version has 720p textures even though it can only render 576i is because downgrading graphics takes a long time and causes textures to become blurry.
Dawn of the Dragon emulated, raising both games resolution to 720p (PS2: Left, Wii: Right)
i.imgur.com/kZkfauR.jpg
See, even though both games are rendered at 720p, the Wii looks better due to it fully utilizing it's 720p textures.

Join the community to add your comment. Already a deviant? Log In