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Oh, I haven't really planned out the whole storyline yet, but i'm going for something sort of fantasy/adventure. The fantasy part kind of comes in on battles and such, but mainly an adventure game full of mysteries and surprises, maybe a tad bit of emotional stuff here and there, but like I said, I haven't really planned out the whole storyline so it'll change some during the game development process.
Thats actually a pretty good way to go about it. I found out the hard way if you plan things in too high detail, unless you have a lot of experience with the program, you tend to get stuck on something you wanted (but can't make for whatever reason) and the project stalls. I wish you the best of luck with your fan game 
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