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Bricks Texture Test
By Drachis   |   Watch
0 2 1K (1 Today)
Published: October 26, 2009
© 2009 - 2019 Drachis
Decided to try out a technique a friend showed me last week. I keep running into a problem with seams when I export the textures from zBrush, I'll clean them in Photoshop if I can't find a better solution tomorrow.

1024 , Diffuse, Specular, Normal
Render from Unreal 3
Image size
1085x932px 251.05 KB
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Comments (2)
Blvd--Nights's avatar
heh not bad man
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artqueen23's avatar
Oh yes those damn seams.Did you render out the maps in best quality. Sometimes they go away. Other times I just have to stamp them out in photoshop. It seams(pun intended) as if you have gotten the idea though. I like the grout poking through.
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