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CHARACTER PROFILE: Azrael Gotha

Basic Info
Name: Azrael Gotha
Nicknames/Aliases: The Shadow Alchemist

Gender: Male
Species: Human
Ethnicity: Full Amestrian
Age: 32 (as of 1917)
Base World: Amestris
FMA Version: fusion FMA/FMAB (FMAB takes precedence on conflicts)
Works they appear in:  The Sphere of Justice


Background Basics:
Date of Birth: 15/8/1885
Place of Birth: Dublith, Amestris
Sexual Orientation: Heterosexual
Relationship status: Single (non-committed)

Residence:
0-12 years Dublith, Amestris
12-18 years South City, Amestris
19-22 years Central, Amestris
23- Ishbal
24-32 Between Central and South City
Current Residence as of 1917: Southern Command Military Headquarters
Occupation: State Alchemist/Commander 82nd Mounted Infantry Regiment: Special Operations Division

Education:
Dublith South Primary School
Lester Cornwallis Preparatory School – South City
Amestris Military Academy
Alchemical Instructor Dr Hubert Argo – Dublith (started age 12)
Age at Alchemical Accreditation to the State 20


Appearance:
Hair: Brown usually worn short cropped in a severe military cut
Hair (Facial): Brown close trimed goatee and moustache
Eyes: grey
Skin: Caucasian
Height: 5"8'
Weight: 210lbs
Body type: Athletic/Muscled that clearing shows over 10 years' service to Amestris and her military
Scars/Tattoo/Markings(s): nil
Clothing style: Tends to wear clothes of darker tones; Alchemist watch and combat Dagger are both black due to alchemy. When not in uniform, tends to wear comfortable clothes, while is considered attractive, has little interest in being a Mustangesque playboy

Personality:
Overall: Azreal is rather cold and calculating, and is generally considered to be working on things behind the scenes; this is a trade-off from his tenure in the Inspector General's Office. Due to his service in the Ishval War like most Alchemists, be became disheartened with the military, but decided to stay with the military to prevent new generations of Alchemists being thrown to the meat grinder like he was.

Goals/Dreams/Drive:
(Post Ishbal War): To prevent new generations of Alchemists being thrown to the meat grinder in future wars
(Post Promised Day): To atone for the deeds he committed during both the war and the post war period up to and including the Promised Day

BELIEFS:
Likes:
>Reading
>Archaeology
>Working with his hands where possible.  
Dislikes:
>Duplicity
>Being reminded of past deeds particularly during the War
>Alchemists abusing their oath to be for the people

Personality Strengths: Is a confident leader, though not as charismatic as other leaders like Mustang or Olivier, Azrael's subordinates follow him because they know he won't waste their lives needlessly or perform a task that he wouldn't attempt himself.
Personality Flaws: Because of his time in the Inspector General's office, he is very observant, however there are times when he becomes too engrossed in the situation and fails to see the larger picture.

Fears:
To be unable to prevent monsters like Bradley ever taking control of the military, to stand by when easily able to do something and let it happen again

Interests/Hobbies:
Reading
Archaeology
Painting
Writing

RELATIONSHIPS:

Family:
Both his parents are still alive living in the family home in Dublith, he has no siblings
Father: Henry Gotha
Mother: Esmeralda Gotha.
Personal Friends: First Lieutenant Athena Heinkel, Major Douglas Harding
Professional Allies: Brigadier General Roy Mustang, Captain Riza Hawkeye, Sergeant Major Kain Fuery
Love Interest/Interests: First Lieutenant Athena Heinkel 82nd Mounted Infantry Regiment (they flirt regularly but have never acted on their feelings)
Enemies: Colonel Camron Shelby 15th SOD



MILITARY INFO:
Rank: Colonel
Weapon/s: Carries a burnished field dagger/bayonet with his Alchemical Array on it under his Kama
Affiliations: Mustang Faction, Special Operations Division, 82nd Mounted Infantry Regiment, Military Inspector General's Office


ALCHEMIST INFO:
Alchemist Title: The Shadow Alchemist
Alchemy Abilities: ability to manipulate the absence of light to create solid objects, obscure objects at night; the more darkness there is, the more powerful his alchemy
Alchemy they Specialize in: Light [absence of] (On official documents), Void Alchemy (officially)
Alchemy Education: Basic Alchemy: Dr Hugo Argo taught Azrael basic alchemy up until his enlistment in the State Military. He discovered 'Void Alchemy' or alchemy powered by the veil that separates the living world from the Gate realm by accident when researching in the state archives, continuing the research he unlocked the ability to manipulate the forces of the void as represented by shadows by way of alchemy, When he first attempted to use this alchemy a portion of the Void (which is actually a 'living' thing) attached itself to Azrael the two now live in a symbiotic relationship, where the void creature powers his alchemy, and Azrael keeps the creature sustained. Prolonged use of Void Alchemy is greatly taxing on Azrael and he has to meditate in his downtime to realign the forces that be and recover the damage to his 'soul'.
His Alchemy isn't as powerful during the middle of the day as this is the time when his connection to the void is at its weakest and while he is still able to perform transmutations, it is powered by the fragment of the Void within him.
Alchemy Skill Level: 6/10

MISC.:
Fun Facts: Azrael is the only Alchemist to ever master Void Alchemy, most who attempt it don't have the constitution to survive the initial transmutation process
Void Alchemy in appearance is very similar to the powers of Pride, which led to many to suspect that Azrael was a Hummunculous.
Azrael is able to read Xerxian, and is on occasion known to mutter expletives in the dead language when heavily engrossed in a topic

STORY/BACKSTORY SUMMARY:
Noticeable Career Achievements: Joined the Inspector General's Office after graduating the Military Academy.
Began Studying Alchemy before leaving for preparatory school. He began researching Void Alchemy once at the Military Academy. Was appointed a State Alchemist before the Ishval War and promoted to Major, was attached to the 82nd Mounted Infantry Regiment during the war. Issued with a Red Stone, which reacted rather peculiarly with his particular type of Alchemy, the Red Stone allowed him to rapidly deploy special operations troops to different locations throughout the city almost instantaneously which gained the Regiment the nickname "Gotha's Ghosts". Also participated in closing actions of the war in support for Major Solf Kimblee at the wars close.

Following the war, Azrael and the 82nd Mounted Infantry Regiment was reassigned to the Inspector General's Office once more to investigate individuals from the campaign unwittingly assisting Bradley in the Purge. Azrael was the Alchemist who captured the Crimson Lotus Alchemist, Kimblee that he had worked with during the war and led the investigation into Doctor Marcoh where he 'failed to locate him'.
He travelled to Eastern Command on his own when the Ishballan terrorist known as Scar started targeting Alchemists to assist with the investigation, however was ordered by King Bradley to return to the South to monitor Ishballan movements in the area.
The 82nd along with Azrael was assigned to the Special Operations Division while in the South. A platoon from the 82nd assisted in the rescue of Alphonse Elric/Capture of Greed (Wrath) in Dublith under Bradley's orders. Gotha was forbidden from being involved in the operation, when Azrael contacted Central to determine when Bradley was returning he was informed that King Bradley hadn't even left Central. This revelation coupled with the stories from his surviving soldiers sparked the Colonels investigation into Bradley, leading him to the Mustang Faction. During the coup, Azrael's men assisted in the smuggling of Briggs Company troops into Central, however they did not participate in any active combat role aside from misdirection and stalling operations.
Aid by docwinter
My lead OC from my Fullmetal Alchemist Fic The Sphere of Justice located here


Submitted for critiquing

Fun fact: Gotha and Heinkel Bombers are both German bombers used in the bombing of England. Gotha's during World War One, Heinkel's in World War Two
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:iconsugarplumtits:
SugarplumTits Featured By Owner Jun 7, 2015  Student General Artist
Basics - so far, so good, I see no issues here and very detailed, especially his residence and his education, nice job here.
Personally - Overall, it's a very good base for a faucet of his personality, which is good! But a suggestion of mine is to continue exploring his personality a bit more to figure all the other sides of him out, this could just be me but his goal of helping other alchemists tells me that he may not be as cold as he comes across and is shown to have a caring side to him. I like that you're writing a fanfiction, this helps a lot with character development as well.

Same with likes and dislikes, they're good so far, but we can work to provide a bit more, trying adding 'smaller' likes and dislikes AKA he likes sweet food but can't stand spicy, or he likes/dislikes bugs, while they may not be too important, it helps flesh him out a bit, make him seem more human. His hobbies are good as well, maybe explain more on what kind of writing and painting he likes to do--AKA he likes to write poetry and does water-coloring, just an example, of course ^^ and maybe provide a reason as to why he likes them. 

Personality strengths are very good, I believe 'straight-forward' is a good word to use here? I could just be reading into it again, though. xD Try providing a bit more examples as to why he is a good leader, leaders are usually someone who are often look upon on as well, is he determined? Is he level-headed? Intelligent? Very good with teamwork? Ect, ect.

Personality flaws are also good as well, maybe explain it a bit better as I am confused to what you mean that he fails to see the big picture... so I recommend possibly trying to word it differently, other than that, it should be good.

For his fears, they're good though I'd say this is something that most of the protagonists of FMA would fear, it's not bad, but you could try to list out more personal fears, examples --- failing as a leader, losing his soldiers under his command,  not feeling good enough, abandonment, ect, ect.

Family and Relationships - Very good! I like how his enemy is someone different from the antagonists of FMA, this would honestly make for a good subplot, in my opinion. C:

Alchemy - It's very fleshed out, very interesting as well, it sounds like a big discovery, much like flame alchemy with Roy Mustang and Riza's father. I like how you were able to provide an explanation on how he uses it and a weakness to it.

Fun Fact - is there an explanation to how he came to learn to speak Xerxian? If the language is dead, it might be a bit difficult to come across any sources or people that might know this language, it's not impossible but I can imagine it would be tricky.

Back story summary- This is good! Maybe a peek into his childhood or life before the military would be good to look at, just so that we get a chance to see how he was inspired to take up the military and alchemy as his career choice and how he came to be inspired to take on void alchemy as well.
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:icongingerscoffee:
Gingerscoffee Featured By Owner Jul 14, 2012  Hobbyist General Artist
I'm a bit iffy on the whole "Void" alchemy concept but it sounds like it works and it takes a negative effect on the user, I approve!
I like this character a lot!
Reply
:icondocwinter:
docwinter Featured By Owner Jul 14, 2012  Hobbyist Digital Artist
initially he was just shadow alchemy.. whihc made no sense to be perfectly honest, the Void came out as a result of that
Reply
:icongingerscoffee:
Gingerscoffee Featured By Owner Jul 14, 2012  Hobbyist General Artist
oh man I did the same thing, with the earliest version of my FMA OC, it was really unfitting.
Reply
:icondocwinter:
docwinter Featured By Owner Jul 15, 2012  Hobbyist Digital Artist
exactly the position i had. the original version was a Crystal Alchemist. which was even worse
Reply
:icongingerscoffee:
Gingerscoffee Featured By Owner Jul 15, 2012  Hobbyist General Artist
I can't even imagine how that would work.
Reply
:icondocwinter:
docwinter Featured By Owner Aug 10, 2012  Hobbyist Digital Artist
to be honest, I never knew where that was going
Reply
:icongingerscoffee:
Gingerscoffee Featured By Owner Aug 11, 2012  Hobbyist General Artist
Then again there are much more ridiculous powers for other various FMA OCs out there.
Reply
:icondocwinter:
docwinter Featured By Owner Aug 11, 2012  Hobbyist Digital Artist
true there is that as well
Reply
:iconkylex20309:
KyleX20309 Featured By Owner Jul 12, 2012  Student General Artist
Looks pretty epic!
Reply
:icondocwinter:
docwinter Featured By Owner Jul 12, 2012  Hobbyist Digital Artist
thanks
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