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These models are for Sweet Apple Acres scene builds. Similar to my Ponyville Environments release, these assets have built in an open and unrestricted way to give artists complete control of how they want everything to look. Every hill, shed, pile of hay, ect. is its own model. Below are some example shots from the animation.
Shots from the Animation
The Models Breakdown
The barn has been fully modeled and has a small but detailed interior. It has its own ground base as seen in the first image. There is also a second edited version of the barn; one that is damaged and run-down as seen in the animation. The shed models that are located next to the barn have an alternate skin that matches the desaturated faded paint on the damaged version.
There are two different types of tree models, a wide version and a narrow one. Each type has five different skins as shown below. For each tree type, there is also a dead version without the mass of leaves in the center. For those, there are three different skins to choose from. All of the tree models have been compiled twice with mirrored versions. The combination of the mirrors and different skins should allow you to create small forests without noticable repetition.
The Background Hills
The background hills are one of the biggest parts of this release. These models make up all the background details and fill the horizon. There is a large variety of models to choose from in this list. Most of the hills also have an alternate skin, one that changes the color of the grass to be a dead brownish yellow. The ones that have trees also have a bodygroup that lets you turn off the masses of leaves in the center to make them appear dead; this is illustrated below.
Props and Items
There are also an arrangement of props to go along with everything else to help with decorating your scene. Models such as the hay and corn can ideally be placed around the barn area. Foor the small seed models, you can switch between two skins, light and dark. There are some other props such as a water chute and wagon that have been used in the animation. The wagon model has been fully rigged and can be animated as seen in the video.
Discopears' 2015 Year in Review
Where to begin... This year has no doubt been crazy, from a never ending stream of constant challenges being thrown my way and yet seeming to somehow be one of my most productive. When this year started I found myself having to adjust back to a life I had long hoped to be left behind, enduring the hardships of once again losing my home and belongings as I became homeless a second time. However, among such hardships I have built some amazing memories and experiences I couldn't be anymore thankful for. I was able to keep myself busy, spend quality time with my brother, graduate from high school, make awesome progress with my artwork a
Ponyville - Explorable (Sketchfab)
Hey there! I just made a small explorable environment of Ponyville for Sketchfab using my free models from Discopears' MLP Assets Hub and some personal additions made in Blender. I have all my models on Sketchfab as part of the release but I never actually made a scene with the Ponyville models. Well, here it is! Let me know what you think, had a lot of fun creating the little environment surrounding the area. PS: I know it's not technically 'accurate', I just wanted to make my own little scene. =) Check out the others if you haven't seen them already! Isn't Sketchfab awesome?? Editing and getting my work on there was completely worth t
TTF Release Update - Blender + Source Files
Hi there! Today I'm happy to say that I've just updated the A True, True Friend Animation Assets Release :D The Blender files have now been released! Took a little longer to get these up than I originally planned because I got preoccupied with some things that came up, but nonetheless here they are. :) With these files now available you should easily be able to make your own changes, take a closer look at the models, and be far more open to using them without restraint! If you use my assets in something, please let me know because I'd love to see what you made and let you know what I think. Lots of love and labor went into all these assets,
Help and FAQ - TTF Animation Assets
NOTICE: This page is an active project. I will add to this whenever I find something that can help others in making best use of these models in their own projects If you need help with something that is not here, please feel free to ask in the comments or send me a PM. If a big enough issue, I'll add it to the FAQ below. :) Do these work in Garry's Mod? Yes! They should work just fine for posing and making your own scenes there as well. However, they don't have collisions yet so actually playing with them might be kind of lame. I'm currently working on a proper gmod version that will let take all the props and throw them around. I mean, w
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