Each of the 12 towns touched on below with some information players will have available for the asking. More detailed information will be made available when the PCs visit the respective towns or make a concerted effort to learn about the towns in question. Only about 1% of the population actually lives in the major cities – the rest live in small villages and hamlets that surround the larger towns.
With a population of nearly 15,000, Austhorp is the largest town in the Jutelands and can be honestly called a city rather than a town. Despite its large size, it does not have as much farm land round it as the other towns but rather most of its population is supported by the large iron mine in the hills west and south of the city. Smelters turn the ore to trade bars and a growing number of craftsmen make this town their home.
Nearly 7,000 people make Ottershaw their home. Primarily a river port town, trade from the Northern Freeholders come through this town and finished goods head north from here. With the recent war with Gareth, the southern trade has virtually ceased save for intrepid few who dare the 2 to 3 day journey through the waters controlled by Gareth to open seas. Ottershaw supports itself through trade and through fishing.
This farming town of 4,000 souls has the closes ties to the Northern Freeholders and many people trace their families to settlers who have moved south within the last hundred or so years. The town has few craftsmen, enough to meet the needs of the surrounding farmers but few else. Nearly 10,000 people live in the farms that surround the town and they bring their surplus harvest here for shipment elsewhere. A stout stockade protects the village from the rare hill giant that wanders south from the Northern Freeholds.
Like Wick, this farming town of 3,000 souls is more of a collection point for farmers in the area. It boasts perhaps the best Inn in all of the Jutelands. Merchants make a habit of stopping for Elsa Tonbridge’s various rabbit dishes. Most of the people who call Tonbridge their home have been in the area since the town was founded nearly 350 years ago.
The giant-slayer Hilders built this town when he settled down some two hundred and fifty years ago. Now nearly 3,000 people live in the town walls – most of which claim some blood relation with the ancient hero. The town has built a shrine dedicated to Hilders out of giant, mostly hill giant, bones. It is believed that this shrine somehow protects the village for no hill giants have come south from the Northern Freeholds to bother the town since it was built.
This large town supports several small logging hamlets to the east, a good number of fishing boats on Lake Penellyn as well as farmers to the west. It is the second largest town with a claimed population of 7,000 – 10,000 depending on if the loggers come in for the winter or not.
This town is not much bigger than Wick but is growing faster than any other town. Located on the southern end of the Lake Penellyn, this town of some 2,000 people is home to foresters and craftsmen who turn out a lot of wood artwork. The forests south of the town are slowly being pushed back to make room for more farmsteads and small hamlets.
The northeastern most major settlement in the Jutelands, this is also the best defended settlement. A pair of stout log walls with the space between filled with earth and a facing on the outside of this wall makes it virtually unbreakable to non-magical assaults. This wall also boasts 10 heavy ballistas armed with the strongest iron points. All these defenses keep the ogres, hill giants and an occasional frost giant at bay but do nothing to root out the problem. Each winter, the people of Narborough rush their harvest as much as possible for the first snows also bring the first raids. The attacks continue throughout the winter and with the northern thaw, the giant-kin move north to find easier game. Many young warriors move to Narborough to try their metal against the giants and many people send supplies to keep this shield against the giants as strong as possible.
A farming and logging town that turns out some of the best construction materials in all the Jutelands. Most of the mines use timbers specially milled in Hedon. A pair of old Imperial mills and the skills to use and maintain them account for the willingness of people to use Hedon over closer and cheaper options, when it can be afforded. It is said that logs milled in the town last twice as long as logs milled other places.
A slightly larger version of Whitchamstow, Windle boasts a population of nearly 5,000 people living in the town. The farmland is more fertile than most of the areas of the Jutelands. The town suffers few raids by goblinoids living in the southern forests but that is mainly to the number of young adventurers who move though on their way to seek the ruins to the south.
This town of 8,000 is the only one in which a priest is the Earl. Wictred, High Priest of Odin, holds court here and this town is the center of religious activities for the Jutelanders. This town also has the distinction of bearing the brunt of goblinoid attacks from the south. The attacks, which should have subsided with the end of the war with Gareth, have only gotten worse since the recognition of Mallick’s kingdom. While the hobgoblins deny any involvement, Wictred is convinced that they are behind these attacks in attempts to strengthen their claim to more lands.
Once a stopping point on the trade route south to the inner sea, this town of 10,000 has had to turn its focus from trade to lumbering in the last few years as Gareth became more hostile and eventually waging war. It served as a launching point for the counter attacks against Gareth and a number of former soldiers now live in the town and are helping it make the change. Also a large number of people who have fled Thyrefeld during and after the war with Gareth now live here. These refugees have a strong desire to retake their homes and any who strike at Gareth will find followers here.