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Blocky pipe tiles by Dermot Blocky pipe tiles by Dermot
These are the pipe tiles I rendered for my pipe mazes. Though they appear much smaller in mazes, I rendered them at 1024x1024 pixels each so I could precisely control their detail. I rendered them with a Java program I wrote to draw squares and circles from dark to light to simulate shading. The shading gradient was not a flat slope, but a curve (using trigonometry functions) to give the pipes a more clearly round appearance.
:iconcubexed:
Cubexed Featured By Owner Jun 3, 2012
Can i use this for an android game? i will credit your work
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:icondermot:
Dermot Featured By Owner Jun 8, 2012
Sure. I published it with a Creative Commons license.
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Details

Submitted on
April 12, 2011
Image Size
203 KB
Resolution
4096×4096
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Creative Commons License
Some rights reserved. This work is licensed under a
Creative Commons Attribution-Share Alike 3.0 License.