Der-Reiko's avatar

matte painting tutorial

By Der-Reiko
1K Favourites
107 Comments
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It took a while but now my tutorial is ready =)

I try to explain the process of creating a mattepainting, including
basic painting technics, using 3d elements and composing them inside your painting as well some ways of color-
grading. Please don´t hesitate to contact me if you have any questions.

Originalimage is here:
[link]

for a detailshot watch this:
[link]
IMAGE DETAILS
Image size
900x6398px 3.22 MB
Published:
Comments107
anonymous's avatar
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Aenia-Dana's avatar
Thank you for tutor. It is nice)
arpaci's avatar
sir i didnt get the polygon path tool thing you mentioned ? 
whats that which software includes it ?
Der-Reiko's avatar
The Polygon Tool is a vector tool in Photoshop; its in the same place the square-, line- and customeshape tool is in.
BBarends's avatar
echt cool gemacht :)
magichatpoof's avatar
Hey! I'm a 3d-visual effects artist and this is huge! I'm confused- how could you work in 6k x 3k without stretching a lot of pixels in the image you used? Did you have to paint over those, too? How can I import this scene back into cinema 4d/ after effects and make some camera movements?
Der-Reiko's avatar
I streched the images, but I repainted the lost detail (which is relatively easy when the surrounding already fits). But in most of the cases I simply tried to find images in the right resolution. 
If you want to have camera movement applied to a shot, I would suggest a simple layering method. Foreground, midground, background on different layers (maybe 5 or 6). For a complex shot like that(with a midground reaching from a far to a near plane)  or one with a more dynamic camera movement, you need to create more geometry than I did here, map your painted textures on it or even remodel the detail completely..
magichatpoof's avatar
Thanks for the explanation! I'll try it! 
RahulBisht's avatar
thank u for sharing this with us its really helpful for the beginners
KitsuneTechDreamer's avatar
Love the tutorial! Was just wondering how you imported the 3D model into the photoshop composition from Cinema 4D? Hope you can help! :)
Der-Reiko's avatar
There is no imported model, unfortunately, the photoshop raytracer sucks, compared to "real" 3D tecchnology, so I just rendered *.tifs out of cinema 4D and used them instead. Hope that helps :)
KitsuneTechDreamer's avatar
Ah, I see XD Thanks! I aspire to be a matte painter someday :)
pippyboy's avatar
Terrific , a really good eye opener
DarwinsMishap's avatar
Great work, thank you for this!!
Eeren's avatar
This is amazing!!! *O* Thank you very much for sharing this with us!
You should really get a DD for this!!
Der-Reiko's avatar
Glad you like it! I would love if you'd share it with others :)
Sonylisation's avatar
Thats a bloody awesome image!

I like how you made the process into a tutorial, that way others can learn how to incorporate 3D models and image editing software to make truly epic pieces!
Der-Reiko's avatar
Thanks a bunch! Hope it was helpful.
digitalpastel's avatar
thanks for this wonderful tutorial!
rennelmallari's avatar
what software did you use?
Der-Reiko's avatar
Its done with Photoshop and Cinema4d for the 3d construction.
Julien12826's avatar
I was slightly disappointed to find out the City was a 3D model, but the end result it truly amazing.
Der-Reiko's avatar
its much faster to create a city like that in 3D- greeble is amazing^^ glad you like the end result- got lucky this time :)
Julien12826's avatar
I'm sure it is, once you got the hang of it of course.I thought I +watched you, which I did not. Corrected that mistake and hope to see more of your work. ^^
anonymous's avatar
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