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Oceanic Dreams by DeepChrome Oceanic Dreams by DeepChrome
Here we go, even more! :lmao:

Sometime I'll actually get bored and do something else, but these are so pretty and fun to make.

Apophysis 7x, this time zero touch-up. I went to look and found the grain stayed out of the black areas this time. :shrug: Oh well.
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NekoKnuxaechidna Featured By Owner Mar 31, 2010
That tells me I should take a dive and explore as to what's down there!=D
DeepChrome Featured By Owner Mar 31, 2010  Hobbyist Digital Artist
Heh, glad you liked it so much.
Cadmonia Featured By Owner Mar 31, 2010
It would be really awesome if you made a tutorial...I'm just sayin'. :icongivemesmilesplz:
DeepChrome Featured By Owner Mar 31, 2010  Hobbyist Digital Artist
It'd be about 2-3 steps. I could basically write it down here, so let me do so. I'll give you the basics here, and you can play with them from that.

Blank fractal.
On Transform 1 (red triangle):
Linear3D or Linear - .75
bubble - .25
(For optional variations and texture, you can use blur at .25, .15, or .3 combined with variations like cylinder, curl, and so on to get a smoother, shinier look. Bubble will at least repeat the fractal over in a sort of textured way - like in my Citrus Burst piece. Julian also does similar at around .25-ish. Or you can just keep the blur, or go blur at .25 and gaussian blur at .25 to spread it out a bit.)
Weight - 1
In the colors tab, make sure the location of the color is somewhere in the middle of the color bar, not the beginning. (Like .5 or so)
Grab hold of one corner, and rotate it so it's only touching on the bottom corners, and angled downwards a bit.

Transform 2 (yellow triangle):
Linear3D or Linear - .75
bubble - .268 (really stick to that number, .25 won't cut it)
lazysusan - .75
Weight - minimum of 25, maximum of 35. I use 30 on all of mine.
In the colors tab, move the color point around, and set color speed to anywhere between .8 - .9 (I suggest .83, which is generally a pretty good one for making gradients stand out)
Make this triangle smaller, pull it off the center, and move it around. I suggest mostly below, and rotated at least 45 degrees either way. You can play around with this, because this triangle is what will make the fractal.

That's your basic thing. There's no xaos, there's no final transform, there's no real tricks. It's a really fun way for newbies and advanced Apo-ers alike to make some neat, screenfilling fractals. You can save the parameters, and then tinker around with that second triangle, and then keep saving the parameters of the tweaks. My current series, I basically built pieces that were tweaks of tweaked versions of the original parameters. :D

About coloring these: the higher color speed (.8 -.9) is because otherwise the color will stay very monotone throughout the fractal. Upping the frequency of your gradient will get you a neat painted effect where different colors are all over the thing, and also help you color these things without them looking too blah.

Hope that helps. :D
Cadmonia Featured By Owner Apr 1, 2010
You're a sweety! Thanks so much! I'll give it a go. :tighthug:
DeepChrome Featured By Owner Apr 1, 2010  Hobbyist Digital Artist
Best of luck and I hope you come up with some great stuff. :D
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Submitted on
March 31, 2010
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