What do Superman Returns, The Last few Harry Potter Movies, Twilight Eclipse and District 9 all have in common?
The render engine used for all the 3D Graphics in those movies was 3Delight.
Paying attention now? 3Delight is second only to Renderman in Hollywood. Yes, Renderman is still king. That's great. You can get your license for the bargain basement price of... drumroll pleeze: ONLY Nineteen Ninety Nine and Ninety Nine Cents!... (that's $2,000 for those of you in Port St. Lucie
www.huffingtonpost.com/2009/03… )
Whereas, you can pick up a copy of 3Delight for, beware of sticker shock: FWEEE!
Yes, folks, free, as in it costs you nada. You can get it two ways: you can use it in DAZ Studio, which at the moment is given away by DAZ 3D. Or you can download a copy from 3Delight.com And you can render your D|S stuff in it very surprisingly easily!
Personally, I have both. Every single render I have posted on my DA account was done with 3Delight.
Now, I'm not claiming I'm any kind of great artist, but my skin is getting better, and one of the things I do for fun is play with skin shaders, because I want that quality of skin that Poser users benefit from... well, it seems to me that they benefit from a lot of people doing a lot of work to get those skin shaders in the Firefly Render Engine... something those of us who use 3Delight still have to go through....
And, frankly, the challenges for 3Delight users are stiff. WE have to deal with RSL! The Renderman Shader Language. Or, if we don't know that language (which I do not, but I hope to learn something of it by the end of the year), we have to rely on those that do.
But do not let anyone anywhere sit there and tell you that you have a crappy render engine if you're using 3Delight! You do not!
Yes, DAZ Studio users, you have access to Octane and Lux Render (via Reality or Luxus), but I'm telling you, the vast majority of you will eventually come back to 3Delight. Why? Because, folks, we have not begun to see its true power at our finger tips... it's just a little out of reach at the moment, but there are more than a few people doing a lot of work to get at that power!
I'll keep doing my experiments. I've done a few with Area Lights and Sub Surface Scattering, and I like to share my shaders and lights in hopes that others can pull them apart, get a better idea and make those available. I've been playing with PW Surface 2 Lately (which I recommend, by the way)... and our good friend MattyManx has made some of his PW Shaders available to those who have PW Surface 2.
Since I originally posted this blog on my personal page, a lot has happened including a very nice thread on 3Delight Shaders and Lights on the DAZ Forums. Anyone who believes he or she has anything to contribute to it, please do so:
www.daz3d.com/forums/viewthrea…You DAZ Studio users have a bloody good render engine. To those of you who are dedicated to improving our ability to use it, I'd just like to say "thank you!"