Starting a Story From Fresh pt.1I promised, a while ago, that I would write a journal that addressed the writing
and creative process as much as anything else - how I start, and even why.
What makes a memorable character?
What are the themes?
How much do you care about popularity - ie. is it a project you're doing for
yourself, or because you hope it will generate a huge, mainstream audience?
What age-range is it?
And as mentioned earlier - why is it important you do it?
But let's start with...
Where do you get you ideas?
Great ideas do not come fully-formed out of the ether. Even the ideas I've
had that were born of dreams, and dragged screaming from my subconscious
before I forgot them, were an accumulation of living experiences. In Metawhal
Alpha the setting is somewhere I lived as a boy. I know every inch of the
Clock Warehouse, the noises and smells of the place, as well as the referenced
folklore. The Pub in Death and the Myrmidon was indeed a local, and it does
have a well covered in glass that y