-True Name: Talion
-Title: Wraith-Walker, Ranger of Gondor, The Bright Lord
-Other Qualifying Classes: Saber, Archer, Rider
-Alignment: Chaotic Neutral
-Weapons: Urfael (sword), Acharn (dagger) and Azkâr (bow)
-Crossover: Shadow of Mondor
-Summoning Relic: The broken sword of his son
N. Phantasm: B+
-Presence Concealment (B): The capacity to hide one's presence as a Servant. It is a common skill to the Assassin class. It is possible to disappear completely and become almost impossible to be detected. However, it will shut down once attacks are taken.
-Riding (B+): Assassin is able to bend the will of creatures of all kind and mount on them. Although he can't mount Divine Beasts, he is able to mount a Dragon.
-Charisma (B): Thanks to having the power of a Wraith, Assassin is able to bend the will of Orcs and make them do as he says. Having an army of Orcs under his control. Increases the ability of allies during group battles.
-Clairvoyance (A): Connotes superior visual perception and dynamic occipital capture, such as to supplement the long-range aiming of projectile weapons. At higher ranks, it is possible that the bearers of this skill have acquired such abilities as precognition ("future vision") and other forms of perception beyond standard eyesight (X-ray vision and so forth).
-Expert of Many Specializations (B+): Access to and use of many expert skills. Tactics, assassination, hand-to-hand combat, long-distant attack and other skills can be used with proficiency of Rank B or above.
-Rise from the Grave (A): Having become an Undead from bonding with a Wraith, Assassin can return from death itself no matter how many times he has been killed. However, it take large amount of mana's from his Master to do so and take a few days to return from death. The Master has to be killed for Assassin to be gone for good.
-Second Chances (B): Assassin is able to counter a finishing blow, yet become difficult each times he does it.
-The Unseen Veil~World of the Wraith
*Effect: Assassn is the only one to see through a different dimension call the "Wraith Realm", where he can see where see all kinds of creatures through walls, or to locate where people are. Assassin is able to identify it target, being able see their strengths and weakness of humans and mages, yet is unable to see the parameters and Noble Phantasms of Servants.
-The Bright Lord~Celebrimbor
*Effect: Assassin is bonded to the Elvish, Master Smith known as Celebrimbor when Assassin had died in his life. While in the wraith world, Talion is capable of using shadow strike, an attack which allows him to teleport to his enemies' location, opening opportunities for a surprise attack or to navigate over difficult terrain. Talion is also capable of binding his enemies' feet to the earth with arrows, making a camp fire to exploded from impact and slowing down time in combat with focus. He can stun enemies around by slamming his fist to the ground, while attacking a stunned enemy make his strikes move at unnatural speed.
The White Hand~Domination
*Effect: The most important of Assassin abilities is his power to dominate Uruk, allowing him to make them his minions. He can summon an army of Uruk from the Wraith Realm, their numbers can outnumber a Servants thought lack in strength to be a match against a powerful foe alone. Assassin power is also capable to binding the will of weaker beings like humans, to which they will then perform tasks such as gathering intel, spreading dissent, or attempting to assassinate their peers, underlings, or commanders. The abilities have no affect on mages and Servants.