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Off-road rover

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By darth-biomech   |   Watch
Published: July 15, 2018
Due being part of my PERSONAL project, this deviation works under different rules from the rest of my gallery:
:icondonotuseplz::iconmyartplz:

A concept for an off-road truck for developing colonies and uncharted planets. Fully electrical, with active suspension controlled by a computer system. Can serve as mobile base of operations or laboratory, a rover, or transfer cargo (in which case back compartment is replaced with a platform). Fully airtight and with it's own life support, so it can operate in vacuum or dangerous atmospheres as well. Can drive and navigate in auto-pilot mode on relatively even ground.
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Родился концепт внедорожного транспортного средства для новых колоний и неосвоенных планет. Полностью на электрической тяге, с активной подвеской регулируемой комьютером. Может служить как передвижной базой или лабораторией, так и грузовиком (в последнем случае задний модуль заменяется на платформу для грузов). Герметичен и с системой жизнеобеспечения, так что может работать даже в условиях вакуума или враждебной атмосферы. На относительно ровной земле способен передвигаться и ориентироваться в автоматическом беспилотном режиме.
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Comments11
anonymous's avatar
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nov1design's avatar
nov1designHobbyist Interface Designer
Great concept
darth-biomech's avatar
darth-biomechProfessional Digital Artist
Thanks)
MDTartist83's avatar
MDTartist83 General Artist
Cool! :omfg:
cptpatriot's avatar
It looks good. Vladium's reference to Space Engineers and your description about the active suspension makes me want to envision (though I'll never likely do it) how to design an active suspension system.
darth-biomech's avatar
darth-biomechProfessional Digital Artist
In Space Engineers that would be nigh-impossible, I fear. Even with mods. I tried.
cptpatriot's avatar
I don't play the game very well and I'm not much for building stuff, but I love trying to conceptualize things.

You got me thinking about Space Engineers again really deeply. It had me look into seeing how you can detect when a craft is level. I was looking around and saw this Gravity Aligner script ( steamcommunity.com/sharedfiles… ). That told me that it is possible to detect the roll, pitch, and yaw of the vehicle in relation to the gravity vector at the cockpit. If you combine that with good control of rotor torque to make sure the wheel armatures are on the ground and would that not be an active suspension? Ray Tracing via cameras would be invaluable for determining the height of the camera in relation to the ground.
darth-biomech's avatar
darth-biomechProfessional Digital Artist
The problem is rather with the wheels, mainly. Wheels placed on rotors cannot be controlled from cabin.
cptpatriot's avatar
That sucks. Is no way to slave the wheels to the cabin controls?
darth-biomech's avatar
darth-biomechProfessional Digital Artist
I dunno) Haven't opened the game in more than a year.
Vladium's avatar
It looks like it has the rover cockpit you made for Space Engineers.
darth-biomech's avatar
darth-biomechProfessional Digital Artist
Well, yeah ^^ I suppose that knowing on what and where exactly you are driving is pretty important when there is no roads.
anonymous's avatar
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